Hilderion
#27,359 in the world · #1,273 in France · in the top 61% nationally. 3 official events, 4 matches won and 7 lost.
- 1497±101Rating · margin ±101
- 1491Average field · 31 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 3 tournaments: 33% of the time.
- The toughest field they have faced averaged 1,547 points, across 14 entrants.
How the rating moved
Between 1,436 and 1,497, across 3 events with history.
Last 3 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Vendetta Summoner Skirmish Chambéry | 20 | 1412 | 4° | 2–0–1 | +50 |
| 03/05/26 | Unleashed Pre-Rift Event 1 Lyon | 60 | 1513 | 37° | 2–3 | +11 |
| 24/04/26 | Tournoi LOL Summoner Skirmish - Avril Aix-les-Bains | 14 | 1547 | 14° | 0–4 | -64 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 50%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Daemonni FR 1672 0–1
- Julien 줄리안 FR 1671 1–0
- Chachou FR 1643 0–1
- Reyes FR 1639 0–1
- The Nhymz FR 1625 0–1
- B4B4CooL FR 1590 0–1
- PtitnicoSF FR 1590 0–1
- mathis14 FR 1562 1–0
- Sayaky FR 1518 1–0
- Iseos FR 1508 0–1
- Blyce SG 1506 1–0
- Gayson Pak AU 1448 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →