histu93
#22,466 in the world · #1,798 in Italy · in the top 43% nationally. 2 official events, 5 matches won and 3 lost.
- 1523±124Rating · margin ±124
- 1476Average field · 12 entr.
- 0%vs top 5% (0–1)
How the rating moved
Between 1,502 and 1,523, across 2 events with history.
Last 2 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/07/26 | Saturday Evening Vendetta Pre-Rift Event Bari | 13 | 1463 | 2° | 3–1 | +21 |
| 08/07/26 | Wednesday Evening Nexus Nights - 1v1 Bari | 10 | 1488 | 6° | 2–2 | +2 |
Form and consistency
On a 2-win streak.
- Under 16 2 events 63%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- A discord Mod IT 1709 0–1
- Yurei IT 1625 0–1
- Fabreezee IT 1625 1–0
- Scaldatello IT 1502 1–0
- MrJokeCity IT 1465 1–0
- Ayndryss IT 1464 0–1
- Itzhaana IT 1267 2–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →