JupiterMonky
#38,778 in the world · #14,358 in United States · in the top 83% nationally. 16 official events, 21 matches won and 36 lost.
- 1429±62Rating · margin ±62
- 1526Average field · 27 entr.
- 14%vs top 5% (1–6)
What they have done so far
- Made top 8 7 times in 16 tournaments: 44% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,540 points.
- The toughest field they have faced averaged 1,569 points, across 13 entrants.
- They are 148 points away from the top 5,000: United States.
How the rating moved
Between 1,371 and 1,496, across 16 events with history.
Last 16 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 29/12/25 | Monday Evening Nexus Night - 1v1 Long Island City | 16 | 1532 | 10° | 0–2 | -20 |
| 17/12/25 | Nexus Night @ Uncommons New York | 14 | 1490 | 8° | 1–1–1 | +2 |
| 10/12/25 | Wednesday Evening Nexus Night Brooklyn | 13 | 1569 | 7° | 2–2 | +20 |
| 08/12/25 | Sunday Evening Nexus Nights - 1v1 Long Island City | 15 | 1530 | 13° | 1–2 | -2 |
| 07/12/25 | 12/7 Summoner Skirmish December Long Island City | 38 | 1554 | 11° | 2–3 | +7 |
| 05/12/25 | 12/5 Free Entry Nexus Night Long Island City | 22 | 1529 | 14° | 1–2 | +1 |
| 03/12/25 | Nexus Night @ Uncommons New York | 27 | 1498 | 6° | 2–1 | +20 |
| 30/11/25 | FREE ENTRY Sunday 3PM Locals Long Island City | 24 | 1569 | 14° | 1–3 | -9 |
| 23/11/25 | FREE Entry Sunday 3PM Locals Long Island City | 33 | 1508 | 3° | 3–1 | +39 |
| 19/11/25 | Tuesday Evening Nexus Night Brooklyn | 41 | 1487 | 22° | 1–2 | -2 |
| 16/11/25 | Gaming Universe Nexus Night Flushing | 25 | 1549 | 21° | 1–4 | -7 |
| 15/11/25 | Saturday Riftbound Case Event Valley Stream | 64 | 1527 | 58° | 1–5 | -55 |
| 14/11/25 | ProjectKE Weekly Nexus Flushing | 15 | 1494 | 8° | 0–2–1 | -42 |
| 04/11/25 | Solacido Weekly Nexus Night Long Island City | 13 | — | 7° | 1–1–2 | -3 |
| 02/11/25 | Solacido Riftbound Release Event II Long Island City | 15 | — | 4° | 1–2–1 | -16 |
| 31/10/25 | Riftbound - Origins Release Event 10312025 Corona | 40 | — | 17° | 3–3 | -4 |
Form and consistency
On a 3-loss streak.
- 16 to 99 10 events 37%
- Under 16 6 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- asiptofu US 1964 0–2
- rRat69ly US 1778 1–0
- chosenonehs US 1764 0–1
- UrDoDobutt US 1756 0–1
- soLAGGYtoday US 1742 0–1
- fdasmurf US 1704 0–1
- ImmaPandaMan US 1698 0–1
- Cuoemrei US 1690 1–0
- Bigllama67 US 1663 0–1
- encheng0286 US 1662 0–1
- clowjr0808 US 1631 0–2
- RatUncle US 1624 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →