← United States

hoges

#7,659 in the world · #2,747 in United States · in the top 16% nationally. 6 official events, 15 matches won and 7 lost.

  • 1624±70Rating · margin ±70
  • 1537Average field · 26 entr.
  • 0%vs top 5% (0–3)

What they have done so far

  • Has won 1 tournament. The biggest one had 19 players entered.
  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their best run is 6 tournaments in a row with the rating going up.
  • Their all-time peak is 1,640 points.
  • The toughest field they have faced averaged 1,578 points, across 37 entrants.
  • They are 7 points away from the top 2,500: United States.

How the rating moved

Between 1,538 and 1,624, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
30/08/26 Sunday Afternoon Vendetta Summoner Skirmish I Pleasant Hill 24 1558 3–1–2 +13
21/08/26 CBG Riftbound Nexus Night (Season 4.1 Week 3) Tustin 30 1530 13° 3–2 +5
18/08/26 Weekly Monday Riftbound Constructed Orange 19 1490 3–0–1 +46
15/08/26 Friday Evening Nexus Nights - 1v1 (Copy) Santa Ana 20 1524 2–1 +21
12/08/26 8/11/26 Lake Forest Riftbound Nexus Night Tuesday 630 PM Lake Forest 25 1540 12° 2–2 +1
07/08/26 Merlion Games Nexus Night - Constructed | August 06, 2026 San Carlos 37 1578 14° 2–1 +38

Form and consistency

On a 1-win streak.

  • 16 to 99 6 events 60%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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