Holy Kingdom
#22,991 in the world · #1,697 in Canada · in the top 49% nationally. 6 official events, 14 matches won and 17 lost.
- 1520±68Rating · margin ±68
- 1569Average field · 541 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,633 points.
- The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
- They are 57 points away from the top 1,000: Canada.
How the rating moved
Between 1,491 and 1,592, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Riftbound Regional Qualifier - Vancouver Vancouver | 1,833 | 1590 | 680° | 4–3 | +29 |
| 29/05/26 | Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver | 1,241 | 1603 | 1208° | 0–3 | -23 |
| 04/04/26 | Summoner Skirmish @ Taps Games Edmonton | 39 | 1589 | 38° | 0–4 | -78 |
| 14/03/26 | Summoner Skirmish @ Taps Games Edmonton | 74 | 1553 | 17° | 4–3 | +30 |
| 07/03/26 | Common Box Games Summoner Skirmish - March Yellowhead Trail | 27 | 1546 | 11° | 3–2 | +42 |
| 07/12/25 | December Summoner Skirmish Edmonton | 31 | 1530 | 14° | 3–2 | +20 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 40%
- 16 to 99 4 events 48%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SuBobo CA 1751 1–0
- bstee CA 1712 0–1
- TwistedTCG CA 1709 0–1
- Aexus CA 1686 1–0
- Edmond CA 1685 0–1
- quietfish US 1682 0–1
- Lunar US 1668 0–1
- Madcatmk02 CA 1668 1–0
- QuietRaven CA 1632 1–0
- Shaddo CA 1626 0–1
- Boomselecta86 CA 1623 0–1
- Zoltraak CA 1617 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →