hotgirlz
#33,068 in the world · #12,232 in United States · in the top 71% nationally. 4 official events, 6 matches won and 7 lost.
- 1465±91Rating · margin ±91
- 1534Average field · 15 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,559 points.
- The toughest field they have faced averaged 1,555 points, across 15 entrants.
How the rating moved
Between 1,465 and 1,540, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 17/08/26 | Monday Evening Vendetta Summoner Skirmish I Buffalo | 15 | 1555 | 14° | 0–3 | -67 |
| 02/01/26 | Friday Evening Nexus Night Depew | 17 | 1537 | 4° | 2–1–1 | +13 |
| 12/12/25 | Friday Evening Nexus Night Depew | 13 | 1511 | 9° | 1–2–1 | -21 |
| 01/11/25 | Saturday Early Morning Release Event Buffalo | 18 | — | 2° | 3–1 | +40 |
Form and consistency
On a 5-loss streak.
- 16 to 99 2 events 63%
- Under 16 2 events 14%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- KagamineHosi US 1722 1–0
- cherry blossom US 1678 0–1
- BlackStardust US 1603 0–1
- AHNY US 1593 0–1
- HaloAutomata US 1576 1–0
- th3Attack US 1549 1–0
- Andy Kal US 1527 0–1
- Divine Vinxx US 1504 0–1
- Jason R US 1500 1–0
- Darphi US 1499 1–0
- Caane US 1479 1–0
- Lilting Lullaby US 1460 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →