Hoye
#22,277 in the world · #310 in Singapore · in the top 52% nationally. 6 official events, 11 matches won and 9 lost.
- 1524±78Rating · margin ±78
- 1530Average field · 28 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,563 points.
- The toughest field they have faced averaged 1,546 points, across 20 entrants.
- They are 24 points away from the top 250: Singapore.
How the rating moved
Between 1,522 and 1,558, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 01/09/26 | Tuesday Evening Nexus Nights - 1v1 S649486 | 22 | 1540 | 13° | 1–2 | -16 |
| 28/08/26 | Friday Evening Nexus Nights - 1v1 #01-1239 (Level 2 Back Alley | 16 | 1505 | 3° | 2–1 | +14 |
| 25/08/26 | Tuesday Evening Nexus Nights - 1v1 S649486 | 20 | 1546 | 17° | 1–2 | -32 |
| 22/08/26 | GOAT Vendetta Summoner Skirmish I Braddell Tech | 30 | 1534 | 13° | 3–2 | +13 |
| 19/08/26 | Wednesday Evening Nexus Nights - 1v1 Singapore | 60 | 1529 | 22° | 2–1 | +23 |
| 18/08/26 | Tuesday Evening Nexus Nights - 1v1 S649486 | 22 | 1527 | 3° | 2–1 | +22 |
Form and consistency
On a 1-win streak.
- 16 to 99 6 events 55%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- futaba SG 1641 0–1
- KayzJayz SG 1599 1–0
- Keeree SG 1580 0–1
- NGLG SG 1549 1–0
- freakfic SG 1539 0–1
- mcflũrry SG 1537 1–0
- Sly SG 1520 0–1
- rotiprata001 SG 1514 0–1
- faltysurge SG 1513 0–1
- GuppyFish SG 1497 0–1
- Ladis Washerum SG 1489 1–0
- TriX2 SG 1486 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →