Verty
#25,035 in the world · #1,371 in Australia · in the top 51% nationally. 22 official events, 24 matches won and 37 lost.
- 1509±42Rating · margin ±42
- 1528Average field · 69 entr.
- 33%vs top 5% (2–4)
What they have done so far
- Has won 1 tournament. The biggest one had 14 players entered.
- Made top 8 6 times in 22 tournaments: 27% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,520 points.
- The toughest field they have faced averaged 1,576 points, across 22 entrants.
- They are 37 points away from the top 1,000: Australia.
How the rating moved
Between 1,368 and 1,510, across 22 events with history.
Last 22 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Macquarie Park | 22 | 1576 | 8° | 1–1–1 | +6 |
| 15/08/26 | Saturday Morning Nexus Nights - 1v1 Macquarie Park | 15 | 1533 | 2° | 2–0–1 | +30 |
| 08/08/26 | Saturday Morning Nexus Nights - 1v1 Macquarie Park | 18 | 1540 | 16° | 0–3 | -37 |
| 15/05/26 | Super Nexus Night - RQ Sydney Friday 8pm Grand Parade | 713 | 1523 | 307° | 2–0 | +31 |
| 26/03/26 | Thursday Night Nexus Night 1v1 Parramatta | 29 | 1517 | 18° | 2–0 | +24 |
| 20/03/26 | Macquarie Good Games - Saturday Nexus Event Macquarie Park | 14 | 1530 | 1° | 3–0 | +57 |
| 12/03/26 | Thursday Night Nexus Nights - 1v1 Parramatta | 29 | 1543 | 23° | 1–3 | -10 |
| 06/03/26 | Saturday Morning Summoner Skirmish - March Parramatta | 33 | 1533 | 9° | 2–1–3 | +38 |
| 05/03/26 | Thursday Night Nexus Nights - 1v1 Parramatta | 27 | 1519 | 27° | 0–3 | -26 |
| 27/02/26 | Macquarie Good Games - Saturday Nexus Event Macquarie Park | 13 | 1541 | 6° | 2–1 | +28 |
| 26/02/26 | Thursday Night Nexus Nights - 1v1 Parramatta | 31 | 1499 | 28° | 0–2 | -17 |
| 20/02/26 | SPELLROO GAMING 2.20 Riftbound Nexus Night (Constructed) [Ticket Required] Concord West | 38 | 1505 | 38° | 0–4 | -36 |
| 19/02/26 | Thursday Night Nexus Nights - 1v1 Parramatta | 32 | 1519 | 20° | 1–1 | +6 |
| 11/02/26 | SPELLROO GAMING 2.11 Riftbound Spiritforged Pre-Rift (Sealed) [Ticket Required] Concord West | 32 | 1531 | 28° | 0–4 | -38 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Parramatta | 63 | 1492 | 23° | 2–1–1 | +33 |
| 06/02/26 | Friday Evening Spiritforged Pre-Rift Event 1/16 Anderson St | 49 | 1531 | 30° | 0–4–2 | -52 |
| 27/11/25 | Thursday Evening Nexus Night Parramatta | 42 | 1528 | 34° | 1–1 | +5 |
| 21/11/25 | Friday Evening Nexus Night @ GG Chatswood 1/16 Anderson St | 34 | 1541 | 19° | 0–2–2 | -27 |
| 16/11/25 | Double Kill - Sunday Nexus Event【BO1】 775 George St | 17 | — | 3° | 3–1–1 | +55 |
| 13/11/25 | Thursday Evening Nexus Night Parramatta | 29 | — | 21° | 1–3 | -41 |
| 08/11/25 | Riftbound - Release Event [Sealed] Sydney | 38 | — | 30° | 0–1 | -20 |
| 07/11/25 | Riftbound: Origins Release 16 Hunter St | 19 | — | 7° | 1–1 | 0 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 1 events 100%
- 16 to 99 18 events 25%
- Under 16 3 events 78%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Morpice121 AU 1963 0–1
- 9vven AU 1738 0–1
- sirieous AU 1720 1–2
- AshenOCE AU 1707 1–0
- phantom diver AU 1695 0–1
- LUCA9712 AU 1672 1–0
- William AU 1664 0–1
- 崔思惘 AU 1660 1–0
- LucielFennec AU 1659 0–2
- DV CorazonE AU 1652 1–0
- hideinyuumi AU 1651 0–1
- Syskø AU 1648 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →