You are viewing US market prices (TCGplayer, in dollars). Switch to the European market

← Germany

Humanizer

#26,746 in the world · #1,570 in Germany · in the top 56% nationally. 7 official events, 7 matches won and 8 lost.

  • 1500±72Rating · margin ±72
  • 1542Average field · 20 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,551 points.
  • The toughest field they have faced averaged 1,589 points, across 19 entrants.
  • They are 55 points away from the top 1,000: Germany.

How the rating moved

Between 1,479 and 1,543, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
19/08/26 J.K. Entertainment Wednesday Nexus Nights Darmstadt 12 1572 10° 1–2 -5
12/08/26 J.K. Entertainment Wednesday Nexus Nights Darmstadt 19 1589 11° 0–2 -38
07/08/26 Nexus Nights Idstein 16 1486 2–1 +5
28/03/26 Samstag Afternoon Summoner Skirmish - March Darmstadt 21 1540 3–1–2 +59
13/11/25 Riftbound - Nexus Night Frankfurt 27 1534 21° 0–1–2 -23
12/11/25 Mittwoch Evening Nexus Night Darmstadt 22 1530 16° 0–1–3 -21
02/11/25 Riftbound - Set One: Origins Release Event Frankfurt 31 14° 1–0–2 +23

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 29%
  • Under 16 1 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

IT EN
🏆 Join tournaments 📚 Read guides and strategy 🏅 Climb the leaderboards 🔔 Get notifications ⚙ Customize your profile 👤 Create your public profile
Explore the Dashboard