Hundsgemeiner
#24,286 in the world · #1,425 in Germany · in the top 51% nationally. 6 official events, 11 matches won and 11 lost.
- 1513±68Rating · margin ±68
- 1540Average field · 419 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 2 times in 6 tournaments: 33% of the time.
- Their peak is 1,543 points, reached in November 2025: today they sit 30 points below it.
- The toughest field they have faced averaged 1,604 points, across 1,953 entrants.
- They are 42 points away from the top 1,000: Germany.
How the rating moved
Between 1,452 and 1,543, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 670° | 4–3–1 | +34 |
| 14/02/26 | Spiritforged Pre-Rift Event Berlin | 27 | 1515 | 3° | 2–0 | +27 |
| 07/02/26 | Samstag Evening Spiritforged Pre-Rift Event Berlin | 45 | 1533 | 14° | 0–2–3 | -32 |
| 14/12/25 | Sonntag Afternoon Summoner Skirmish - December Berlin | 50 | 1536 | 36° | 1–4 | -57 |
| 12/11/25 | WDK - Nexus Night Mittwoch Ehrlichstraße 22 | 22 | 1514 | 11° | 2–2–1 | -2 |
| 01/11/25 | WDK Riftbound Release Event Ehrlichstraße 22 | 24 | — | 2° | 2–0–3 | +43 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 1 events 50%
- 16 to 99 5 events 32%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- AZB Odi meae DE 1715 1–0
- Jorit DE 1698 0–1
- AA Tautomate CH 1688 0–1
- Elbjosh DE 1656 0–1
- Ungry16 DE 1642 0–1
- Kaasmarchant BE 1630 1–0
- Token DE 1613 0–1
- Gra1nz DE 1600 0–2
- Loethen DE 1591 0–1
- PhantomManu DE 1563 0–1
- SmashyInc DE 1561 0–1
- Riot xGoku DE 1547 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →