I M A B I
#22,653 in the world · #1,330 in Germany · in the top 48% nationally. 5 official events, 10 matches won and 11 lost.
- 1522±70Rating · margin ±70
- 1547Average field · 704 entr.
- 33%vs top 5% (1–2)
What they have done so far
- Made top 8 3 times in 5 tournaments: 60% of the time.
- Their all-time peak is 1,533 points.
- The toughest field they have faced averaged 1,607 points, across 1,525 entrants.
- They are 33 points away from the top 1,000: Germany.
How the rating moved
Between 1,480 and 1,522, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 22/08/26 | Saturday Morning Vendetta Summoner Skirmish I Braunschweig | 13 | 1520 | 5° | 2–1–1 | +5 |
| 13/06/26 | Riftbound Regional Qualifier - Utrecht Jaarbeursplein 6 | 1,953 | 1604 | 640° | 3–3–1 | +37 |
| 12/06/26 | Pre-Regional Challenge - RQ Utrecht Friday 1pm Jaarbeursplein 6 | 1,525 | 1607 | 1332° | 1–4 | -33 |
| 02/04/26 | Thursday Evening Nexus Nights - 1v1 Braunschweig | 12 | 1507 | 7° | 1–1–1 | -2 |
| 28/03/26 | Samstag Morning Summoner Skirmish - March Braunschweig | 18 | 1496 | 4° | 3–2–1 | +15 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 2 events 33%
- 16 to 99 1 events 50%
- Under 16 2 events 43%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- ECL SargonVito IT 1777 0–1
- DarkKiitten FR 1729 0–1
- NBL Qzmik PL 1717 1–0
- ArcherZ IT 1692 0–1
- LowCortisolKevin AT 1656 0–1
- Isi DE 1652 0–1
- Grützbeutel DE 1605 0–1
- shiny mudkip MT 1582 0–1
- MarWurst DE 1571 0–1
- Toramaru Shou GB 1569 1–0
- Squanchy DE 1566 0–1
- Tajudo DE 1559 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →