← Germany

iago

#35,258 in the world · #2,085 in Germany · in the top 75% nationally. 7 official events, 11 matches won and 18 lost.

  • 1452±75Rating · margin ±75
  • 1532Average field · 25 entr.
  • 29%vs top 5% (2–5)

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,558 points.
  • The toughest field they have faced averaged 1,545 points, across 13 entrants.
  • They are 103 points away from the top 1,000: Germany.

How the rating moved

Between 1,439 and 1,540, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
08/02/26 Sonntag Morning Spiritforged Pre-Rift Event Münster 30 1536 12° 2–2–1 +13
28/12/25 Sonntag Afternoon Nexus Nights - 1v1 Osnabrück 28 1536 19° 1–3 -21
23/12/25 Dienstag Evening Nexus Nights - 1v1 Münster 13 1545 10° 1–3 -15
12/12/25 Freitag Evening Summoner Skirmish - December Wietmarschen 28 1529 3–3 +15
30/11/25 Sonntag Afternoon Summoner Skirmish - December Osnabrück 20 1513 16° 1–3 -19
29/11/25 Karten-Lounge Riftbound Summoner Skirmish - December Flughafenstraße 4 29 1535 21° 1–4 -61
31/10/25 Freitag Evening Release Event Münster 13 2–0 +40

Form and consistency

On a 1-win streak.

  • 16 to 99 5 events 33%
  • Under 16 2 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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