iainnis
#44,831 in the world · #580 in Singapore · in the top 97% nationally. 7 official events, 4 matches won and 17 lost.
- 1369±76Rating · margin ±76
- 1512Average field · 18 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 7 tournaments: 14% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,556 points, across 29 entrants.
- They are 79 points away from the top 500: Singapore.
How the rating moved
Between 1,323 and 1,440, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 27/08/26 | Yukai SCS Evening Nexus Nights 61 Ubi Rd 1 | 16 | 1530 | 6° | 2–1 | +40 |
| 26/08/26 | SecretCardSociety x Yukai Nexus Night 1v1 Oxley Bizhub 1 | 16 | 1507 | 14° | 1–2 | +6 |
| 22/08/26 | SCS x Yukai Nexus Afternoon BO3 Oxley Bizhub 1 | 15 | 1505 | 10° | 0–3 | -28 |
| 20/08/26 | Yukai SCS Evening Nexus Nights 61 Ubi Rd 1 | 12 | 1464 | 12° | 0–3 | -48 |
| 19/08/26 | SCS x Yukai Wednesday Nexus Night BO1 Oxley Bizhub 1 | 12 | — | 9° | 1–2 | +3 |
| 15/08/26 | Saturday Nexus Afternoon SCS x Yukai Oxley Bizhub 1 | 29 | 1556 | 27° | 0–3 | -44 |
| 06/08/26 | Thursday Evening Nexus Nights - 1v1 Oxley Bizhub 1 | 12 | — | 12° | 0–3 | -60 |
Form and consistency
On a 2-win streak.
- 16 to 99 3 events 33%
- Under 16 4 events 8%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Salemity SG 1713 0–1
- Sleep SG 1675 0–1
- GNE Frohydrate SG 1666 0–1
- soul SG 1634 0–1
- barbiecue SG 1597 0–1
- lunarin SG 1585 0–2
- Mosbius SG 1575 0–1
- SimplyBetter SG 1547 0–1
- Tei SG 1525 0–1
- Tuxedo SG 1519 0–1
- KopiPeng SG 1498 0–1
- monochrome SG 1482 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →