Icetor
#10,181 in the world · #3,714 in United States · in the top 22% nationally. 11 official events, 27 matches won and 16 lost.
- 1602±51Rating · margin ±51
- 1524Average field · 17 entr.
- —vs top 5%
What they have done so far
- Has won 2 tournaments. The biggest one had 21 players entered.
- Made top 8 7 times in 11 tournaments: 64% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,645 points, reached in February 2026: today they sit 43 points below it.
- The toughest field they have faced averaged 1,570 points, across 16 entrants.
- They are 29 points away from the top 2,500: United States.
How the rating moved
Between 1,529 and 1,645, across 11 events with history.
Last 11 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/08/26 | Sunday Afternoon Vendetta Summoner Skirmish I Cleveland | 21 | 1566 | 2° | 5–3 | +29 |
| 29/08/26 | Gamers Haven Vendetta Summoner Skirmish I Parma Heights | 16 | 1570 | 7° | 2–2 | -7 |
| 16/08/26 | Sunday Night Nexus Night Night - 1v1 Cleveland | 16 | 1508 | 13° | 1–2 | -23 |
| 15/03/26 | Sunday Night Night - 1v1 Cleveland | 14 | 1522 | 4° | 2–1–1 | 0 |
| 08/03/26 | Sunday Evening Summoner Skirmish - March Cleveland | 24 | 1523 | 12° | 2–3 | -21 |
| 01/03/26 | Sunday Night Nexus Nights - 1v1 Cleveland | 15 | 1514 | 10° | 0–1–1 | -21 |
| 22/02/26 | Sunday Nexus Night - 1v1 Cleveland | 13 | 1499 | 1° | 3–0 | +28 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Cleveland | 16 | 1497 | 5° | 3–1–1 | +11 |
| 04/01/26 | Sunday Evening Summoner Skirmish - January Cleveland | 21 | 1515 | 1° | 5–1 | +77 |
| 09/11/25 | Sunday Afternoon Nexus Night Cleveland | 16 | — | 10° | 2–2 | -8 |
| 01/11/25 | Riftbound Launch Event - Saturday at Geek Peek Cleveland | 13 | — | 2° | 2–0–2 | +37 |
Form and consistency
On a 1-loss streak.
- 16 to 99 7 events 57%
- Under 16 4 events 54%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- fftcg jpegexe US 1675 0–1
- andrew preston US 1670 0–1
- fftcgErg0019 US 1669 0–1
- OscarESPM95 US 1669 1–0
- claused1213 US 1656 0–1
- rz15 US 1639 1–2
- Only Vamps US 1633 1–0
- geer11 US 1632 0–2
- ASTRA US 1610 0–1
- painted soup US 1604 0–2
- CLE US 1570 1–0
- Blaze US 1563 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →