← United States

ifightto

#9,950 in the world · #3,631 in United States · in the top 21% nationally. 5 official events, 10 matches won and 6 lost.

  • 1604±84Rating · margin ±84
  • 1560Average field · 33 entr.
  • 60%vs top 5% (3–2)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their peak is 1,635 points, reached in August 2026: today they sit 31 points below it.
  • The toughest field they have faced averaged 1,587 points, across 40 entrants.
  • They are 27 points away from the top 2,500: United States.

How the rating moved

Between 1,514 and 1,635, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Tuesday Afternoon Nexus Nights - 1v1 Sacramento 39 1549 31° 1–2 -31
21/08/26 Thursday Evening Vendetta Summoner Skirmish I Racho Cordova 29 1580 3–1–1 +73
19/08/26 Tuesday Evening Nexus Nights - 1v1 Sacramento 42 1562 11° 2–1 +12
05/08/26 Tuesday Evening Nexus Nights - 1v1 Sacramento 40 1587 2–1 +36
01/08/26 Friday Night Nexus Nights Carmichael 14 1524 2–1 +14

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 57%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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