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igmaster

#40,950 in the world · #15,135 in United States · in the top 87% nationally. 5 official events, 5 matches won and 10 lost.

  • 1412±79Rating · margin ±79
  • 1512Average field · 406 entr.
  • vs top 5%

What they have done so far

  • Made top 8 1 times in 5 tournaments: 20% of the time.
  • Their peak is 1,512 points, reached in November 2025: today they sit 100 points below it.
  • The toughest field they have faced averaged 1,593 points, across 1,954 entrants.
  • They are 165 points away from the top 5,000: United States.

How the rating moved

Between 1,412 and 1,512, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
04/08/26 Monday Night Nexus Nights 1v1 Hoboken 12 1524 10° 1–2 -6
20/06/26 Riftbound Regional Qualifier - Hartford Hartford 1,954 1593 1623° 1–3 -28
08/02/26 Sunday Afternoon Spiritforged Pre-Rift Event Jersey City 13 1479 1–1–3 +4
04/12/25 Wednesday Morning Nexus Night Jersey City 26 1490 22° 0–3–2 -70
27/11/25 Wednesday Morning Nexus Night Jersey City 23 1476 2–1 +12

Form and consistency

On a 1-win streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 2 events 25%
  • Under 16 2 events 25%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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