← Canada

IgnitionSoul

#37,897 in the world · #2,759 in Canada · in the top 80% nationally. 7 official events, 10 matches won and 15 lost.

  • 1435±70Rating · margin ±70
  • 1499Average field · 19 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,530 points, across 20 entrants.
  • They are 24 points away from the top 2,500: Canada.

How the rating moved

Between 1,402 and 1,463, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
21/08/26 August 21st @6:30 PM - Anime Alley Weekly Nexus Night M4Y1Z9 21 1528 2–1 +20
19/08/26 August 19th @6:30 PM - Play for Packs - Nexus Night M4Y1Z9 29 1502 2–1 +13
02/04/26 Thursday night nexus Toronto 12 1466 1–2 -1
27/03/26 March 27th @6:30 PM - Anime Alley Weekly Nexus Night M4Y1Z9 21 1478 19° 1–3 -37
23/03/26 Monday Night Riftbound Toronto 13 1482 12° 1–3 -23
16/03/26 Monday Night Riftbound Toronto 14 1508 2–2 +3
13/03/26 Anime Alley Weekly Nexus Night - March 13 2026 M4Y1Z9 20 1530 18° 1–3 -40

Form and consistency

On a 1-win streak.

  • 16 to 99 4 events 43%
  • Under 16 3 events 36%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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