IIIDVIII
#25,414 in the world · #9,311 in United States · in the top 54% nationally. 23 official events, 27 matches won and 27 lost.
- 1507±40Rating · margin ±40
- 1531Average field · 26 entr.
- 11%vs top 5% (1–8)
What they have done so far
- Has won 1 tournament. The biggest one had 19 players entered.
- Made top 8 10 times in 23 tournaments: 43% of the time.
- Their all-time peak is 1,601 points.
- The toughest field they have faced averaged 1,587 points, across 140 entrants.
- They are 70 points away from the top 5,000: United States.
How the rating moved
Between 1,491 and 1,585, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Guardian Games Aloha - Tuesday 2v2 Nexus Night Aloha | 18 | 1501 | 14° | 0–0–1 | 0 |
| 05/08/26 | Guardian Games Aloha - Tuesday Trade Night Aloha | 22 | 1502 | 4° | 0–0–1 | 0 |
| 22/03/26 | Sunday Afternoon Summoner Skirmish - March Tigard | 20 | 1564 | 16° | 1–2–1 | -8 |
| 18/03/26 | Guardian Games Aloha - Tuesday Nexus Night Aloha | 13 | 1544 | 9° | 1–2–1 | -10 |
| 21/02/26 | Nexus Noon @ Mox Portland | 25 | 1560 | 11° | 1–1 | -1 |
| 19/02/26 | Gongaii Games Wednesday Riftbound Nexus Night Beaverton | 14 | 1558 | 8° | 0–0–2 | +1 |
| 10/02/26 | Spirit Forged Pre-Rift Event Portland | 19 | 1534 | 4° | 2–1 | +16 |
| 09/02/26 | Riftbound TCG pre release Tigard | 26 | 1532 | 10° | 1–1–2 | -3 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Event Forest Grove | 31 | 1505 | 22° | 1–0–1 | +13 |
| 08/02/26 | Spiritforged Pre-Rift Event #2 Oregon City | 24 | 1482 | 12° | 2–1 | +8 |
| 07/02/26 | Spiritforged Pre-Rift Event Oregon City | 24 | 1485 | 20° | 1–2–1 | -6 |
| 24/01/26 | SCG CON Portland - $10K Constructed Riftbound Portland | 140 | 1587 | 84° | 2–4 | -8 |
| 20/12/25 | Saturday Afternoon Nexus Night @ Mox Portland | 15 | 1559 | 8° | 2–2 | +2 |
| 18/12/25 | Wednesday Riftbound Nexus Gongaii Beaverton | 21 | 1518 | 4° | 0–2–2 | -30 |
| 14/12/25 | Sunday Afternoon Summoner Skirmish - December Forest Grove | 13 | 1484 | 5° | 1–1–2 | -9 |
| 14/12/25 | Sealed Nexus Night - 1v1 Hillsboro | 18 | 1531 | 13° | 0–1–2 | -15 |
| 07/12/25 | Guardian Games Aloha - Riftbound Summoner Skirmish December Aloha | 27 | 1520 | 17° | 2–3 | -28 |
| 04/12/25 | Wednesday Riftbound Nexus Gongaii Beaverton | 17 | 1568 | 7° | 1–0–1 | +12 |
| 30/11/25 | Sunday Afternoon Nexus Nights - Multiplayer Forest Grove | 14 | — | 9° | 0–0–1 | -3 |
| 30/11/25 | Saturday Nexus Night @ Mox Portland | 26 | 1495 | 8° | 2–1 | +2 |
| 27/11/25 | Wednesday Riftbound Nexus Gongaii Beaverton | 27 | 1567 | 3° | 2–1–2 | +30 |
| 26/11/25 | Guardian Games Aloha - Tuesday Nexus Night Aloha | 15 | 1559 | 9° | 2–2 | -19 |
| 09/11/25 | Riftbound Origins Release Event Forest Grove | 19 | — | 1° | 3–0–2 | +63 |
Form and consistency
On a 4-loss streak.
- Events with 100+ entrants 1 events 33%
- 16 to 99 16 events 37%
- Under 16 6 events 32%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- justcuz CA 1845 0–1
- Teebs US 1764 0–2
- TSS SouledOut 1741 0–1
- mode Bob US 1715 0–3
- jfire61 US 1702 1–0
- nutvidwsound US 1701 0–1
- GruntsGoneWild US 1666 0–1
- Grantc124 US 1662 0–1
- Happykappa US 1658 1–0
- iwnl US 1657 0–1
- Jonny US 1648 0–1
- Arkarek US 1605 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →