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Indica Bayou

#11,168 in the world · #4,080 in United States · in the top 24% nationally. 42 official events, 70 matches won and 54 lost.

  • 1594±30Rating · margin ±30
  • 1559Average field · 18 entr.
  • 18%vs top 5% (2–9)

What they have done so far

  • Has won 3 tournaments. The biggest one had 19 players entered.
  • Made top 8 24 times in 42 tournaments: 57% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,624 points.
  • The toughest field they have faced averaged 1,614 points, across 20 entrants.
  • They are 37 points away from the top 2,500: United States.

How the rating moved

Between 1,458 and 1,611, across 40 events with history.

Last 40 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Afternoon Vendetta Summoner Skirmish I Dayton 20 1614 1–2 -15
27/08/26 Thursday Evening Nexus Nights - 1v1 Dayton 18 1596 1–0–1 +10
24/08/26 NLG Riftbound Nexus Nights Kettering 18 1572 2–1 +2
19/08/26 Wednesday Evening Vendetta Summoner Skirmish I Tipp City 14 1560 2–1–1 +8
18/08/26 Tuesday Nexus Nights Centerville 13 1592 10° 1–2 -13
15/08/26 No Limit Gaming PPG Summit Qualifier Riftbound Event Kettering 14 1590 2–2–1 +1
13/08/26 Thursday Evening Nexus Nights - 1v1 Dayton 19 1570 2–0–1 +18
04/08/26 Tuesday Nexus Nights Centerville 18 1598 10° 1–1–1 -1
03/08/26 NLG Riftbound Nexus Nights Kettering 15 1583 2–1 +9
04/04/26 NLG April Summoner Skirmish Kettering 15 1592 10° 2–2 -5
02/04/26 Thursday Afternoon Nexus Nights - 1v1 Dayton 19 1560 11° 1–2 -20
31/03/26 Tuesday Evening Nexus Nights - 1v1 Centerville 13 1594 2–0–1 +26
30/03/26 Monday Evening Nexus Nights - 1v1 Kettering 20 1547 2–1 +4
28/03/26 Saturday Afternoon Summoner Skirmish - March Dayton 15 1600 2–2–1 +16
26/03/26 Thursday Evening Nexus Nights - 1v1 Dayton 17 1544 15° 0–1 -19
23/03/26 Monday Evening Nexus Nights - 1v1 Kettering 22 1557 10° 2–1 +5
16/03/26 Monday Evening Nexus Nights - 1v1 Kettering 19 1553 14° 0–2 -31
09/03/26 Monday Evening Nexus Nights - 1v1 Kettering 18 1550 3–0 +29
07/03/26 NLG March Summoner Skirmish Kettering 27 1584 20° 1–3 -32
05/03/26 Thursday Evening Nexus Nights - 1v1 Dayton 20 1559 12° 1–1 -7
03/03/26 Tuesday Evening Nexus Nights - 1v1 Centerville 18 1597 2–0–1 +19
02/03/26 Weekly Nexus Nights Kettering 21 1560 2–1–1 +3
27/02/26 Thursday Night Nexus Nights - Multiplayer Dayton 16 1547 0–0–1 0
24/02/26 Tuesday Nexus Nights Centerville 17 1555 2–1 +1
23/02/26 Weekly Nexus Nights Kettering 18 1551 10° 1–2 -23
19/02/26 Thursday Evening Nexus Nights - 1v1 Dayton 18 1529 2–1 -2
17/02/26 Tuesday Night Nexus Nights - 1v1 Centerville 19 1601 2–0–1 +29
16/02/26 Monday Evening Nexus Nights - 1v1 Kettering 19 1545 4–0 +55
12/02/26 Thursday Evening Spiritforged Pre-Rift Event Dayton 20 1517 3–2–1 +2
08/02/26 02/08 12:00PM Spiritforged Pre-Rift Event Centerville 38 1565 11° 2–1–1 +16
07/02/26 02/07 12:00PM Spiritforged Pre-Rift Event Centerville 16 1503 2–2 -1
30/12/25 12/30 6:30PM Epic Loot Nexus Nights Centerville 13 1526 2–1 +17
22/12/25 Riftbound Nexus Night Kettering 13 1533 3–1 +35
20/12/25 Saturday Afternoon Summoner Skirmish - December Dayton 16 1567 12° 1–3 -11
16/12/25 12/16 6:30PM Epic Loot Nexus Nights Centerville 14 1515 11° 1–2 -4
15/12/25 Riftbound Nexus Night Kettering 14 1524 2–2 +15
14/12/25 Summoner Skirmish - December Centerville 20 1540 19° 0–4–1 -74
08/12/25 NLG Riftbound Weekly Play Night Kettering 15 1500 11° 1–1 -2
06/12/25 NLG December Summoner Skirmish Kettering 21 1553 16° 0–3 -66
01/12/25 NLG Riftbound Nexus Night Kettering 18 1522 2–1–1 +11

Form and consistency

On a 1-loss streak.

  • 16 to 99 30 events 49%
  • Under 16 12 events 51%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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