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Inori

#9,006 in the world · #3,260 in United States · in the top 19% nationally. 11 official events, 25 matches won and 11 lost.

  • 1612±70Rating · margin ±70
  • 1543Average field · 30 entr.
  • 50%vs top 5% (1–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 16 players entered.
  • Made top 8 8 times in 11 tournaments: 73% of the time.
  • Their best run is 7 tournaments in a row with the rating going up.
  • Their all-time peak is 1,658 points.
  • The toughest field they have faced averaged 1,596 points, across 16 entrants.
  • They are 19 points away from the top 2,500: United States.

How the rating moved

Between 1,520 and 1,649, across 11 events with history.

Last 11 events

Date Event Entrants Field Pos. Record Rating
02/01/26 Nexus Night 1/1 San Francisco 20 1511 2–1 +2
13/12/25 SUMMONER SKIRMISH TX 78640 UNITED STATES 18 1548 2–2 -14
06/12/25 Saturday 1:00 PM 2v2 Team Challenge Houston 37 1537 17° 2–2 -19
06/12/25 Saturday 10:00 AM Sealed Deck Challenge Houston 85 1533 11° 2–1–1 -6
22/11/25 Saturday Afternoon Nexus Nights - 1v1 AUSTIN 16 1554 3–0 +23
18/11/25 Monday Riftbound Nexus Night at Game Kastle Austin Austin 32 1526 3–0 +33
15/11/25 Saturday Afternoon Nexus Nights - 1v1 AUSTIN 15 1535 2–1 +7
11/11/25 Game Nerdz Mesquite Nexus Nights - 1v1 Mesquite 16 1596 3–1 +35
07/11/25 Weekly Nexus Night Austin 29 11° 2–1 +16
02/11/25 Sunday Morning Release Event AUSTIN 16 2–1–1 +15
01/11/25 Riftbound Set One Release Event Austin 24 2–1–2 +20

Form and consistency

On a 2-win streak.

  • 16 to 99 10 events 62%
  • Under 16 1 events 67%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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