Invar
#29,738 in the world · #10,969 in United States · in the top 63% nationally. 4 official events, 6 matches won and 7 lost.
- 1484±98Rating · margin ±98
- 1503Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,515 points.
- The toughest field they have faced averaged 1,508 points, across 17 entrants.
How the rating moved
Between 1,445 and 1,513, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Saturday Night Spiritforged Pre-Rift Event Ocean Township | 21 | 1507 | 17° | 1–2–1 | -29 |
| 23/01/26 | Thursday Evening Nexus Nights - 1v1 Edison | 14 | 1494 | 2° | 3–0–1 | +68 |
| 15/01/26 | Wednesday Evening Nexus Nights - 1v1 Matawan | 17 | 1508 | 11° | 1–2 | -17 |
| 06/11/25 | Thursday Afternoon Release Event Clifton | 23 | — | 12° | 1–3 | -38 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 27%
- Under 16 1 events 75%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Andruid US 1612 0–1
- Reach US 1601 1–0
- BTCG wolfpack US 1584 0–1
- Oddpac US 1515 0–1
- Faithfulish US 1507 1–1
- PandaWhiz US 1507 1–0
- pepega US 1506 0–1
- Denji US 1500 0–1
- OnionTurtle US 1498 0–1
- KaguXIII US 1454 0–1
- BTCG DuMbBiSh US 1406 3–0
- gpm90 US 1346 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →