IParry
#30,793 in the world · #11,358 in United States · in the top 66% nationally. 4 official events, 4 matches won and 7 lost.
- 1478±96Rating · margin ±96
- 1575Average field · 20 entr.
- 0%vs top 5% (0–2)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,517 points.
- The toughest field they have faced averaged 1,610 points, across 21 entrants.
How the rating moved
Between 1,440 and 1,496, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 02/09/26 | Tuesday - Constructed - September 01, 2026 Katy | 33 | 1541 | 8° | 1–1 | +4 |
| 22/08/26 | Galaxy Gaming Vendetta Summoner Skirmish I Houston | 12 | 1562 | 5° | 2–1–1 | +34 |
| 15/08/26 | Standard Houston | 14 | 1585 | 14° | 0–3 | -56 |
| 05/08/26 | (08/05/2026) - Wednesday Evening Nexus Nights - 1v1 Houston | 21 | 1610 | 14° | 1–2–1 | -4 |
Form and consistency
On a 1-win streak.
- 16 to 99 2 events 33%
- Under 16 2 events 29%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Zult US 1795 0–1
- Snickle US 1706 0–1
- GengarXrb US 1690 0–1
- MPH US 1601 0–1
- Shinóbú US 1568 0–1
- DrFobulous US 1566 0–1
- ghostpuff US 1526 0–1
- ThiccShadyTCG US 1492 1–0
- DrTran125 US 1480 1–0
- RngrHuckleberry US 1447 0–1
- pineapples US 1421 1–0
- shichibobby US 1414 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →