IronPulse
#44,342 in the world · #1,995 in France · in the top 95% nationally. 4 official events, 3 matches won and 11 lost.
- 1376±91Rating · margin ±91
- 1482Average field · 14 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
How the rating moved
Between 1,376 and 1,461, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 30/05/26 | Saturday Evening Lancement Français - L'Éveil des Champions Opio | 16 | 1496 | 16° | 0–3–1 | -56 |
| 24/04/26 | Riftbound Nexus Nights - TCG Sphere Opio | 12 | 1468 | 6° | 2–2 | +17 |
| 10/04/26 | Nexus Nights - TCG Sphere Opio | 12 | — | 11° | 0–3–1 | -46 |
| 03/04/26 | Nexus Nights - TCG Sphere Opio | 12 | — | 10° | 1–3 | -39 |
Form and consistency
On a 4-loss streak.
- 16 to 99 1 events 0%
- Under 16 3 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- HextechDeCaca FR 1658 0–1
- Bluezephira FR 1617 0–1
- seadrought FR 1512 0–2
- TitanDrift FR 1447 0–1
- IronFalcon FR 1440 0–2
- MysticRaven FR 1439 0–1
- FrostByte FR 1424 0–2
- DarkHelix FR 1423 2–1
- DarkViper FR 1416 1–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →