← France

Ishika

#17,515 in the world · #841 in France · in the top 40% nationally. 6 official events, 14 matches won and 11 lost.

  • 1551±65Rating · margin ±65
  • 1530Average field · 308 entr.
  • vs top 5%

What they have done so far

  • Has won 1 tournament. The biggest one had 12 players entered.
  • Made top 8 3 times in 6 tournaments: 50% of the time.
  • Their all-time peak is 1,569 points.
  • The toughest field they have faced averaged 1,549 points, across 454 entrants.
  • They are 50 points away from the top 500: France.

How the rating moved

Between 1,493 and 1,556, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
29/08/26 Saturday Evening Vendetta Summoner Skirmish I Dijon 16 1526 1–1–2 -5
23/08/26 Le Rift Tour - Phase 1 - Les Jeux de la Comté Besancon 22 1505 3–2 +12
08/08/26 Le Rift Tour - Phase 1 - Les Jeux de la Comté 12 Av. Arthur Gaulard 26 1525 3–1–1 +51
18/04/26 Super Saturday Standard Challenge - RQ Lille Saturday 11am 1 Bd des Cités Unies 454 1549 283° 2–4–1 -45
17/04/26 Super Nexus Night - RQ Lille Friday 7:30pm 1 Bd des Cités Unies 1,023 1547 435° 2–2 +4
28/03/26 Riftbound 28/03 Dijon 12 3–1 +34

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 2 events 36%
  • 16 to 99 3 events 50%
  • Under 16 1 events 75%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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