← United Kingdom

isthatjames4

#10,056 in the world · #374 in United Kingdom · in the top 21% nationally. 6 official events, 12 matches won and 6 lost.

  • 1603±71Rating · margin ±71
  • 1512Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 5 times in 6 tournaments: 83% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • The toughest field they have faced averaged 1,525 points, across 16 entrants.
  • They are 30 points away from the top 250: United Kingdom.

How the rating moved

Between 1,485 and 1,603, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Tuesday Evening Nexus Nights - 1v1 Cambridge CB2 1DP 16 1510 3–1–1 +17
23/08/26 Vendetta Summoner Skirmish I MK10 0BA 16 1525 2–0–2 +40
11/08/26 Tuesday Evening Nexus Nights - 1v1 Cambridge CB2 1DP 19 1493 3–2 +15
02/08/26 Sunday Evening Nexus Nights - 1v1 Cambridge CB2 1DP 16 3–1 +46
03/04/26 Friday Evening Nexus Nights - 1v1 pe4 6af 13 1519 12° 0–2–1 -51
06/02/26 Friday Morning Spiritforged Pre-Rift Event Cambridge CB2 1DP 16 1–0–2 +36

Form and consistency

On a 1-loss streak.

  • 16 to 99 5 events 57%
  • Under 16 1 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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