ISUK
#37,745 in the world · #13,973 in United States · in the top 81% nationally. 7 official events, 6 matches won and 13 lost.
- 1436±86Rating · margin ±86
- 1517Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 7 tournaments: 29% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,538 points, across 13 entrants.
- They are 141 points away from the top 5,000: United States.
How the rating moved
Between 1,399 and 1,476, across 7 events with history.
Last 7 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 19/12/25 | Thursday Evening Nexus Nights - 1v1 Tucson | 16 | 1495 | 5° | 2–1 | +34 |
| 12/12/25 | AD Thursday Nexus Nights Tucson | 13 | 1538 | 10° | 1–2 | +3 |
| 05/12/25 | AD Nexus Nights - 1v1 Tucson | 14 | 1519 | 12° | 0–2 | -33 |
| 25/11/25 | IRL Cards Riftbound Locals 11-24 Tucson | 14 | 1516 | 11° | 1–2 | -12 |
| 14/11/25 | AD Thursday Nexus Night Tucson | 26 | 1519 | 26° | 0–2 | -32 |
| 07/11/25 | Nexus Night!!! Tucson | 18 | — | 8° | 2–1 | +35 |
| 01/11/25 | Riftbound Release Event Tucson | 38 | — | 30° | 0–3–3 | -59 |
Form and consistency
On a 1-loss streak.
- 16 to 99 4 events 29%
- Under 16 3 events 25%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- GImmikTCG US 1677 0–1
- DrBobertson US 1673 1–0
- Moose US 1625 0–1
- Phantom Ruben US 1598 0–1
- MeLawPelaws US 1592 0–2
- Faint US 1569 1–0
- listentovol4 US 1554 0–1
- Bepis US 1534 0–1
- The Catfin US 1521 0–1
- Boopimon US 1502 0–1
- IRKawaminami US 1483 1–0
- GImmikTCG US 1479 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →