← United States

itspochyy

#33,246 in the world · #12,301 in United States · in the top 71% nationally. 7 official events, 7 matches won and 12 lost.

  • 1464±80Rating · margin ±80
  • 1523Average field · 16 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 7 tournaments: 29% of the time.
  • Their all-time peak is 1,500 points.
  • The toughest field they have faced averaged 1,541 points, across 13 entrants.
  • They are 113 points away from the top 5,000: United States.

How the rating moved

Between 1,433 and 1,476, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
02/09/26 Pop Up Nexus night Lubbock 15 1533 11° 1–2 -9
19/08/26 Pop Up Riftbound! Lubbock 14 1534 2–1 +40
08/08/26 Stormcrow Nexus Night (Lubbock) - Pack Rush Lubbock 16 1482 11° 0–2 -33
14/03/26 Friday Evening Nexus Nights - 1v1 Lubbock 14 1524 11° 1–2 -10
11/02/26 2Broz Tuesday Evening Spiritforged Pre-Rift Event Lubbock 18 1523 2–1 +28
07/02/26 Spiritforged Pre-Rift Event Lubbock 24 1524 22° 0–1 -16
04/01/26 Sunday Afternoon Summoner Skirmish - January Lubbock 13 1541 11° 1–3 -36

Form and consistency

On a 1-loss streak.

  • 16 to 99 3 events 33%
  • Under 16 4 events 38%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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