ittybittybanshee
#36,677 in the world · #13,567 in United States · in the top 78% nationally. 8 official events, 8 matches won and 15 lost.
- 1443±66Rating · margin ±66
- 1564Average field · 298 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 8 tournaments: 25% of the time.
- Their all-time peak is 1,501 points.
- The toughest field they have faced averaged 1,625 points, across 16 entrants.
- They are 134 points away from the top 5,000: United States.
How the rating moved
Between 1,421 and 1,483, across 8 events with history.
Last 8 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 16/08/26 | Sunday Afternoon Nexus Nights Winston-Salem | 20 | 1504 | 7° | 2–1 | +22 |
| 26/04/26 | Regional Rebound - RQ Atlanta Sunday 10am Atlanta | 612 | 1588 | 594° | 0–2 | -18 |
| 25/04/26 | Super Saturday Standard Challenge - RQ Atlanta Saturday 11am Atlanta | 392 | 1564 | 176° | 3–3–1 | +12 |
| 24/04/26 | Super Nexus Night - RQ Atlanta Friday 7:30pm Atlanta | 1,018 | 1550 | 832° | 1–3 | -18 |
| 03/04/26 | Friday Evening Summoner Skirmish - April mocksville | 16 | 1625 | 15° | 0–2–2 | -38 |
| 07/03/26 | Friday Evening Summoner Skirmish - March mocksville | 13 | 1564 | 5° | 2–1–1 | +24 |
| 03/12/25 | Wednesday Evening Nexus Nights - 1v1 High Point | 13 | 1555 | 10° | 0–1–2 | -1 |
| 31/10/25 | Solacido Riftbound Release Event I Long Island City | 15 | — | 10° | 0–2 | -40 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 3 events 31%
- 16 to 99 2 events 29%
- Under 16 3 events 22%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →