← United States

izzetjulie

#13,951 in the world · #5,135 in United States · in the top 30% nationally. 7 official events, 15 matches won and 12 lost.

  • 1574±76Rating · margin ±76
  • 1579Average field · 452 entr.
  • 75%vs top 5% (3–1)

What they have done so far

  • Made top 8 3 times in 7 tournaments: 43% of the time.
  • Their all-time peak is 1,602 points.
  • The toughest field they have faced averaged 1,604 points, across 797 entrants.
  • They are 3 points away from the top 5,000: United States.

How the rating moved

Between 1,496 and 1,576, across 7 events with history.

Last 7 events

Date Event Entrants Field Pos. Record Rating
28/02/26 Riftbound Regional Qualifier - Las Vegas Las Vegas 1,670 1587 645° 4–3 +14
27/02/26 Pre-Regional Challenge - RQ Las Vegas Las Vegas 797 1604 310° 3–3 +6
07/12/25 Sunday 12:00 PM Full Box Sealed Houston 172 1558 104° 0–1–1 -22
28/11/25 Friday Evening Nexus Night Holt 13 1578 2–1 +22
26/11/25 Wednesday Evening Nexus Nights - 1v1 Lansing 13 1547 3–0 +58
15/11/25 GalaxybusterTCG Riftbound Case Event!! Otisville 46 1600 39° 1–3 -26
14/11/25 Friday Evening Nexus Night Holt 23 2–1 +22

Form and consistency

On a 1-loss streak.

  • Events with 100+ entrants 3 events 47%
  • 16 to 99 2 events 43%
  • Under 16 2 events 83%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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