Jackosnaco
#40,603 in the world · #604 in New Zealand · in the top 82% nationally. 12 official events, 11 matches won and 23 lost.
- 1415±57Rating · margin ±57
- 1533Average field · 42 entr.
- 25%vs top 5% (1–3)
What they have done so far
- Has won 1 tournament. The biggest one had 16 players entered.
- Made top 8 5 times in 12 tournaments: 42% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their peak is 1,581 points, reached in February 2026: today they sit 166 points below it.
- The toughest field they have faced averaged 1,572 points, across 301 entrants.
- They are 41 points away from the top 500: New Zealand.
How the rating moved
Between 1,415 and 1,581, across 12 events with history.
Last 12 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/08/26 | 10K Showdown - Auckland Card Show Epsom | 301 | 1572 | 262° | 0–5–1 | -46 |
| 12/08/26 | CMD Wednesday Evening Nexus Night Dunedin | 18 | 1519 | 14° | 0–2 | -16 |
| 05/08/26 | CMD Wednesday Evening Nexus Night Dunedin | 20 | 1531 | 20° | 0–3 | -39 |
| 25/03/26 | CMD Wednesday Evening Nexus Night Dunedin | 17 | 1542 | 17° | 0–3 | -32 |
| 04/03/26 | CMD Wednesday Evening Nexus Night Dunedin | 17 | 1539 | 10° | 1–1 | -4 |
| 25/02/26 | CMD Wednesday Evening Nexus Night Dunedin | 19 | 1554 | 18° | 0–2–1 | -29 |
| 18/02/26 | CMD Wednesday Evening Nexus Night Dunedin | 21 | 1535 | 4° | 2–1 | +15 |
| 07/02/26 | Card Merchant Dunedin - Spiritforged Pre-Rift Event #2 Dunedin | 16 | 1524 | 1° | 3–0–1 | +62 |
| 06/02/26 | Card Merchant Dunedin - Spiritforged Pre-Rift Event #1 Dunedin | 28 | 1532 | 7° | 2–1–1 | +28 |
| 23/01/26 | CMD Saturday Morning Summoner Skirmish - January Dunedin | 15 | 1541 | 6° | 1–2 | -1 |
| 21/01/26 | CMD Wednesday Evening Nexus Night Dunedin | 15 | 1488 | 11° | 1–2 | -20 |
| 07/01/26 | CMD Wednesday Evening Nexus Night Dunedin | 13 | 1518 | 6° | 1–1–1 | -3 |
Form and consistency
On a 15-loss streak.
- Events with 100+ entrants 1 events 0%
- 16 to 99 8 events 33%
- Under 16 3 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Earlington3rd NZ 1705 1–3
- 一叶之秋 NZ 1687 1–0
- Kyoya NZ 1680 0–1
- Trinicorn123 NZ 1670 0–1
- 곰돌이 NZ 1625 0–1
- Trinicorn123 NZ 1609 1–1
- LegitJesusKun NZ 1604 0–1
- BambieKing NZ 1594 1–0
- Avercy NZ 1592 0–1
- big chilly NZ 1587 0–3
- Campofez NZ 1586 1–1
- SurelySeany NZ 1582 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →