Jacrius
#43,382 in the world · #16,030 in United States · in the top 92% nationally. 4 official events, 0 matches won and 7 lost.
- 1388±129Rating · margin ±129
- 1551Average field · 17 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 4 tournaments: 25% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,578 points, across 14 entrants.
How the rating moved
Between 1,388 and 1,460, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Dickson City | 23 | 1538 | 22° | 0–2 | -29 |
| 10/01/26 | RB at FB Dickson City | 14 | 1578 | 8° | 0–2 | -26 |
| 27/12/25 | Saturday Afternoon Nexus Nights - 1v1 Hawley | 15 | 1536 | 15° | 0–1 | -17 |
| 13/12/25 | December Skirmish Night @ Final Boss Scranton | 26 | — | 24° | 0–2–1 | -40 |
Form and consistency
On a 8-loss streak.
- 16 to 99 2 events 0%
- Under 16 2 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- FreeloTheClown US 1635 0–1
- JoeySnackPack US 1620 0–1
- redpeachtea US 1601 0–1
- Sierra 117 US 1550 0–1
- GnarlicBread US 1532 0–1
- Korasu US 1517 0–1
- SeriCereal US 1451 0–1
- Rukes US 1388 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →