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Jade Kuma

#42,180 in the world · #15,586 in United States · in the top 90% nationally. 8 official events, 5 matches won and 13 lost.

  • 1401±73Rating · margin ±73
  • 1522Average field · 17 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 8 tournaments: 25% of the time.
  • Their peak is 1,520 points, reached in November 2025: today they sit 119 points below it.
  • The toughest field they have faced averaged 1,547 points, across 17 entrants.
  • They are 176 points away from the top 5,000: United States.

How the rating moved

Between 1,401 and 1,520, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
27/08/26 Wednesday Nexus Night - 1v1 Vancouver 17 1528 11° 0–2 -11
20/08/26 Wednesday Nexus Night - 1v1 Vancouver 15 1533 15° 0–3 -42
13/08/26 Wednesday Nexus Night - 1v1 Vancouver 17 1547 16° 0–3 -53
06/08/26 Wednesday Nexus Night - 1v1 Vancouver 19 1518 2–1 +14
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Vancouver 18 1508 2–1–1 +30
27/11/25 Wednesday Evening Nexus Nights - 1v1 Vancouver 15 1497 13° 0–1–2 -14
13/11/25 Wednesday Evening Nexus Night Vancouver 21 15° 0–2 -43
02/11/25 Riftbound Saturday Evening Release Event Vancouver 16 1–0–2 +20

Form and consistency

On a 8-loss streak.

  • 16 to 99 6 events 29%
  • Under 16 2 events 0%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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