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Jaeger

#22,063 in the world · #8,052 in United States · in the top 47% nationally. 8 official events, 16 matches won and 15 lost.

  • 1525±60Rating · margin ±60
  • 1527Average field · 20 entr.
  • 67%vs top 5% (2–1)

What they have done so far

  • Made top 8 5 times in 8 tournaments: 63% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,543 points.
  • The toughest field they have faced averaged 1,557 points, across 16 entrants.
  • They are 52 points away from the top 5,000: United States.

How the rating moved

Between 1,447 and 1,533, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
26/08/26 Warpact Games Tuesday Nexus Nights Lancaster 19 1500 2–2 +1
12/08/26 Warpact Games Tuesday Nexus Nights Lancaster 15 1539 2–2 -9
07/03/26 Saturday Evening Nexus Nights - 1v1 LANCASTER 14 1513 3–1 +29
24/02/26 Monday Evening Nexus Nights - 1v1 LANCASTER 20 1529 3–2 +11
22/02/26 Saturday Evening Nexus Nights - 1v1 LANCASTER 16 1525 2–2 +20
07/02/26 Funhouse 51 Spiritforged Pre-Rift Event LANCASTER 38 1527 19° 2–1–1 +26
16/11/25 Saturday Night Nexus LANCASTER 16 1557 13° 1–3 -35
01/11/25 RIFTBOUND OFFICAL RELAESE EVENT Lancaster 25 14° 1–2–2 -18

Form and consistency

On a 1-loss streak.

  • 16 to 99 6 events 42%
  • Under 16 2 events 63%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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