Jake
#46,495 in the world · #17,111 in United States · in the top 99% nationally. 21 official events, 16 matches won and 45 lost.
- 1332±55Rating · margin ±55
- 1504Average field · 27 entr.
- 100%vs top 5% (1–0)
What they have done so far
- Made top 8 2 times in 21 tournaments: 10% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,503 points.
- The toughest field they have faced averaged 1,536 points, across 22 entrants.
How the rating moved
Between 1,332 and 1,487, across 21 events with history.
Last 21 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 25/03/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/24/2026 Tempe | 23 | 1499 | 17° | 1–2 | -2 |
| 18/03/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/17/2026 Tempe | 31 | 1518 | 31° | 0–3 | -30 |
| 11/03/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/10/2026 Tempe | 23 | 1531 | 22° | 0–3 | -22 |
| 04/03/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 3/3/2026 Tempe | 38 | 1529 | 18° | 2–1 | +25 |
| 25/02/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 2/24/2026 Tempe | 32 | 1523 | 10° | 2–1 | +26 |
| 18/02/26 | Nexus Nights (1v1 Bo1) at Gamers Guild Tempe 2/17/2026 Tempe | 37 | 1532 | 30° | 0–3 | -27 |
| 28/01/26 | Nexus Nights at Gamers Guild Tempe 1/27/2026 Tempe | 18 | 1520 | 14° | 1–2 | +2 |
| 21/01/26 | Nexus Nights at Gamers Guild Tempe 1/20/2026 Tempe | 22 | 1536 | 14° | 1–2 | +8 |
| 09/01/26 | Riftbound Thursday Burbank | 22 | 1503 | 11° | 2–2–1 | +20 |
| 06/01/26 | Monday Evening Nexus Nights - 1v1 Los Angeles | 16 | 1468 | 8° | 0–2 | -14 |
| 30/12/25 | Monday Evening Nexus Nights - 1v1 Los Angeles | 16 | 1449 | 10° | 1–2 | -2 |
| 23/12/25 | Monday Evening Nexus Nights - 1v1 Los Angeles | 15 | 1512 | 9° | 1–2 | +4 |
| 16/12/25 | Monday Evening Nexus Nights - 1v1 Los Angeles | 20 | 1485 | 19° | 0–3 | -25 |
| 09/12/25 | Monday Evening Nexus Nights - 1v1 Los Angeles | 18 | 1480 | 14° | 1–2 | -3 |
| 06/12/25 | PHG Sherman Oaks Summoner Skirmish - December Sherman Oaks | 34 | 1518 | 11° | 1–3 | -5 |
| 02/12/25 | Monday Evening Nexus Nights - 1v1 Los Angeles | 18 | 1447 | 9° | 1–2 | -2 |
| 26/11/25 | Nexus Night at Gamers Guild Tempe 11/25/25 Tempe | 37 | 1523 | 12° | 0–0–1 | +8 |
| 18/11/25 | Monday Evening Nexus Nights - 1v1 Los Angeles | 14 | 1511 | 9° | 0–2 | -29 |
| 18/11/25 | Monday Evening Nexus Nights Los Angeles | 34 | 1492 | 10° | 1–0 | +26 |
| 11/11/25 | PHG Sherman Oaks Monday Nexus Night Sherman Oaks | 67 | 1501 | 64° | 0–6 | -113 |
| 04/11/25 | PHG Sherman Oaks Monday Nexus Night Sherman Oaks | 29 | — | 6° | 1–2–2 | -13 |
Form and consistency
On a 1-loss streak.
- 16 to 99 19 events 25%
- Under 16 2 events 20%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- BSQ US 1723 1–0
- Large Professor US 1677 1–0
- Kuu US 1662 0–1
- BryanTCG US 1662 0–1
- Bhogar US 1656 0–1
- Bidoofshock US 1625 0–2
- sanguimancy92873 US 1616 0–2
- TheDisDude US 1605 0–1
- aquachemist US 1596 0–1
- Corvo US 1596 1–0
- Łarz US 1591 0–1
- Bravecat621 US 1589 1–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →