Jankoe
#20,269 in the world · #7,414 in United States · in the top 43% nationally. 5 official events, 9 matches won and 10 lost.
- 1535±73Rating · margin ±73
- 1561Average field · 278 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 5 tournaments: 20% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,571 points.
- The toughest field they have faced averaged 1,599 points, across 109 entrants.
- They are 42 points away from the top 5,000: United States.
How the rating moved
Between 1,479 and 1,535, across 5 events with history.
Last 5 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 23/08/26 | NRG Series: Riftbound $5k Constructed Showdown Milwaukee | 109 | 1599 | 70° | 1–1 | +6 |
| 22/08/26 | Riftbound Showdown Series Milwaukee | 710 | 1573 | 297° | 4–4–1 | +40 |
| 07/03/26 | Saturday Afternoon Summoner Skirmish - March Davenport | 14 | 1510 | 4° | 2–2 | +7 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Event Moline | 17 | — | 15° | 1–1–1 | +3 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Davenport | 15 | — | 13° | 1–2–2 | -21 |
Form and consistency
On a 1-loss streak.
- Events with 100+ entrants 2 events 45%
- 16 to 99 1 events 33%
- Under 16 2 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- PuresolTCG US 1710 0–1
- Int is Win US 1694 0–1
- Doctor Snuffles US 1687 1–0
- MentalRelapse US 1673 0–1
- MCNUTT US 1650 0–1
- tommyHopp US 1610 0–1
- TumTumGG US 1599 0–1
- city of refuge US 1592 0–1
- Annabell US 1583 1–0
- bandzbeel US 1578 1–0
- Storm US 1533 0–1
- DocToboggan US 1519 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →