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JapanTravelTips

#24,085 in the world · #8,807 in United States · in the top 51% nationally. 34 official events, 54 matches won and 50 lost.

  • 1514±42Rating · margin ±42
  • 1533Average field · 143 entr.
  • 11%vs top 5% (1–8)

What they have done so far

  • Has won 4 tournaments. The biggest one had 27 players entered.
  • Made top 8 13 times in 34 tournaments: 38% of the time.
  • Their best run is 4 tournaments in a row with the rating going up.
  • Their all-time peak is 1,588 points.
  • The toughest field they have faced averaged 1,603 points, across 1,241 entrants.
  • They are 63 points away from the top 5,000: United States.

How the rating moved

Between 1,452 and 1,578, across 34 events with history.

Last 34 events

Date Event Entrants Field Pos. Record Rating
30/05/26 Riftbound Regional Qualifier - Vancouver Vancouver 1,833 1590 974° 3–4 -23
30/05/26 Super Nexus Night - RQ Vancouver Friday 8pm Vancouver 1,011 1538 495° 2–2 -5
29/05/26 Pre-Regional Challenge - RQ Vancouver Friday 1pm Vancouver 1,241 1603 850° 2–3 -17
04/04/26 WCG // Riftbound - Summoner Skirmish April Vancouver 15 1521 10° 2–2 -11
02/04/26 Wednesday Nexus Night - 1v1 Vancouver 14 1537 2–1 +2
26/03/26 Wednesday Nexus Night - 1v1 Vancouver 19 1528 3–0 +36
19/03/26 Wednesday Nexus Night - 1v1 Vancouver 14 1543 2–1 +13
12/03/26 Wednesday Nexus Night - 1v1 Vancouver 15 1529 11° 1–2 -14
05/03/26 Wednesday Nexus Night - 1v1 Vancouver 20 1524 18° 0–3 -45
26/02/26 Wednesday Nexus Night - 1v1 Vancouver 25 1562 11° 2–1 +10
22/02/26 Sunday Evening Nexus Nights - 1v1 Meridian 27 1504 3–0 +30
19/02/26 Wednesday Nexus Night - 1v1 Vancouver 21 1530 2–1 +8
14/02/26 (02/13) Spiritforged Release Event 6PM Portland 20 1538 2–1 +11
08/02/26 Sunday Evening Spiritforged Pre-Rift Event Portland 20 1551 16° 1–2–1 -18
08/02/26 SpiritForged Pre-Rift Event Portland 35 1532 12° 2–1 +15
08/02/26 Saturday Evening Spiritforged Pre-Rift Event Vancouver 18 1508 2–1–1 +9
08/02/26 Sunday Early Morning Learn-to-Play Event Vancouver 15 1488 0–0–1 -2
07/02/26 WCG // Riftbound - Spiritforged Pre-Rift Event Vancouver 16 1485 3–0–2 +44
07/02/26 (02/06) Spiritforged Prerelease Event 6PM Portland 16 1553 1–1–2 -1
17/01/26 Riftbound | Weekly Nexus Night Boise 27 1519 19° 1–2 -12
15/01/26 Wednesday Evening Nexus Nights - 1v1 1/14 Boise 20 1554 12° 1–1–1 +10
11/01/26 Sunday Afternoon Nexus Nights - Multiplayer Meridian 16 1516 11° 1–0 +11
08/01/26 Wednesday Evening Nexus Nights - 1v1 1/7 Boise 18 1559 11° 1–2 -1
04/01/26 Phoenix Fire Games - Summoner Skirmish - January Meridian 31 1515 16° 2–2–1 +12
03/01/26 Summoner Skirmish - January Boise 23 1543 19° 0–3 -26
03/01/26 RIftbound | Weekly Nexus Night Boise 27 1526 17° 1–2 -6
28/12/25 Sunday Afternoon Nexus Nights - 1v1 Meridian 28 1525 2–1 +15
21/12/25 Sunday Afternoon Nexus Nights - 1v1 Meridian 17 1517 10° 1–2 -1
18/12/25 Wednesday Evening Nexus Nights - 1v1 12/17 Boise 18 1531 17° 0–2 -43
14/12/25 Sunday Afternoon Nexus Nights - 1v1 Meridian 19 1490 3–0 +58
13/12/25 Riftbound | Saturday Afternoon Summoner Skirmish - December Boise 25 1571 23° 0–4 -84
13/12/25 Riftbound | Weekly Nexus Night Boise 30 1541 24° 1–2 -36
30/11/25 Sunday Afternoon Nexus Night Meridian 28 1503 3–0 +55
16/11/25 Sunday Afternoon Nexus Night Meridian 20 2–1 +20

Form and consistency

On a 2-loss streak.

  • Events with 100+ entrants 3 events 44%
  • 16 to 99 26 events 48%
  • Under 16 5 events 50%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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