Jasefromspace
#28,816 in the world · #10,642 in United States · in the top 62% nationally. 6 official events, 12 matches won and 13 lost.
- 1489±77Rating · margin ±77
- 1528Average field · 29 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,588 points.
- The toughest field they have faced averaged 1,545 points, across 20 entrants.
- They are 88 points away from the top 5,000: United States.
How the rating moved
Between 1,489 and 1,567, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/02/26 | Nexus Night - SF Feb 14 Honolulu | 20 | 1545 | 19° | 1–2 | -2 |
| 07/02/26 | Saturday Morning Spiritforged Pre-Rift Event Honolulu | 31 | 1509 | 18° | 2–3–1 | -1 |
| 11/01/26 | Saturday Afternoon Summoner Skirmish - January Honolulu | 27 | 1537 | 22° | 0–3 | -65 |
| 13/12/25 | Saturday Afternoon Summoner Skirmish - December Honolulu | 34 | 1519 | 11° | 2–2–1 | -10 |
| 22/11/25 | Saturday Morning Nexus Nights - 1v1 Honolulu | 31 | 1530 | 13° | 3–2 | +5 |
| 15/11/25 | Saturday Afternoon Nexus Night Honolulu | 32 | 1529 | 5° | 4–1 | +62 |
Form and consistency
On a 1-loss streak.
- 16 to 99 6 events 44%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Sly US 1754 0–1
- Duo and Chill US 1668 0–1
- idkusernameidk08 US 1621 0–2
- Rixxay US 1598 1–0
- Tae Oh US 1588 1–0
- nv77 US 1587 0–1
- IkeaCuckChair US 1582 1–1
- VayneQQQ US 1579 0–2
- Nezumi US 1574 1–0
- SacredWalnut US 1564 0–1
- Fudanshi Megumi US 1550 1–1
- sIashh US 1532 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →