RogueHype
#23,168 in the world · #8,458 in United States · in the top 49% nationally. 26 official events, 45 matches won and 39 lost.
- 1519±49Rating · margin ±49
- 1547Average field · 25 entr.
- 0%vs top 5% (0–3)
What they have done so far
- Has won 2 tournaments. The biggest one had 17 players entered.
- Made top 8 10 times in 26 tournaments: 38% of the time.
- Their best run is 3 tournaments in a row with the rating going up.
- Their all-time peak is 1,605 points.
- The toughest field they have faced averaged 1,605 points, across 19 entrants.
- They are 58 points away from the top 5,000: United States.
How the rating moved
Between 1,477 and 1,597, across 26 events with history.
Last 26 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 04/04/26 | Summoner Skirmish - April Shawnee | 21 | 1559 | 13° | 2–3 | -10 |
| 07/03/26 | Summoner Skirmish - March Belton | 13 | 1527 | 5° | 2–1–1 | +9 |
| 28/02/26 | Draft Challenge - RQ Las Vegas 10am Saturday Las Vegas | 58 | 1552 | 55° | 0–0–2 | -1 |
| 14/02/26 | Friday Evening Nexus Nights - 1v1 Lawrence | 19 | 1569 | 16° | 0–3 | -37 |
| 07/02/26 | Game Nut Spiritforged Pre-Rift Event Lawrence | 43 | 1520 | 33° | 0–2–2 | -38 |
| 28/01/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 31 | 1546 | 12° | 2–1 | -1 |
| 24/01/26 | Game Nut January Skirmish Lawrence | 14 | — | 1° | 2–0 | +25 |
| 21/01/26 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 37 | 1544 | 14° | 2–1 | +9 |
| 17/01/26 | Nexus Night Jan. 17th Topeka | 14 | 1545 | 9° | 1–2 | -17 |
| 10/01/26 | Nexus Night Jan. 10th Topeka | 13 | 1549 | 6° | 2–2 | -3 |
| 10/01/26 | Game Nut Friday Nexus Nights Lawrence | 18 | 1538 | 4° | 2–1 | +8 |
| 04/01/26 | Sunday Afternoon Summoner Skirmish - January Leavenworth | 19 | 1588 | 10° | 2–3 | -13 |
| 03/01/26 | Summoner Skirmish - TCG FAMILY Belton | 16 | 1576 | 9° | 2–2 | -8 |
| 31/12/25 | Tuesday Evening Nexus Nights - 1v1 Kansas City | 41 | 1522 | 4° | 3–0 | +28 |
| 30/12/25 | Nexus Nights - 1v1 Lenexa | 14 | 1493 | 5° | 2–1 | +3 |
| 24/12/25 | Tuesday Evening Nexus Night Kansas City | 44 | 1566 | 18° | 2–1 | +13 |
| 20/12/25 | Game Nut December Skirmish Lawrence | 19 | 1605 | 10° | 0–3 | -39 |
| 17/12/25 | Tuesday Evening Nexus Night Kansas City | 33 | 1541 | 9° | 2–1 | +7 |
| 14/12/25 | Sunday Morning Summoner Skirmish - December Independence | 19 | 1527 | 4° | 4–2–1 | +14 |
| 13/12/25 | Saturday Morning Summoner Skirmish - December Olathe | 22 | 1560 | 14° | 2–3 | -24 |
| 10/12/25 | Tuesday Evening Nexus Night Kansas City | 32 | 1550 | 10° | 2–1 | +20 |
| 06/12/25 | Nexus Night Dec. 6th Topeka | 13 | — | 3° | 3–1 | +29 |
| 06/12/25 | Game Nut Friday Night Nexus Lawrence | 17 | 1533 | 1° | 3–0 | +68 |
| 03/12/25 | Tuesday Evening Nexus Night Kansas City | 27 | 1532 | 21° | 1–2 | -16 |
| 22/11/25 | Game Nut Friday Night Nexus Lawrence | 18 | 1522 | 8° | 1–1–2 | +8 |
| 12/11/25 | Game Nut Tuesday* Night Nexus Lawrence | 19 | 1552 | 11° | 1–2–1 | -15 |
Form and consistency
On a 3-loss streak.
- 16 to 99 20 events 45%
- Under 16 6 events 60%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- kuzan US 1734 0–1
- MASISCH US 1731 0–1
- RPS PseudoOracle US 1702 0–1
- Purcellery US 1692 1–1
- Scuba Steve US 1690 0–1
- libowen US 1686 3–1
- preacher2320 US 1680 1–2
- RTY US 1679 0–1
- FruitCakeUnicorn US 1676 0–2
- SirOneEye US 1654 0–2
- CHEET3R US 1646 0–2
- Xenzoro US 1645 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →