Jayce Milkies
#43,809 in the world · #16,195 in United States · in the top 93% nationally. 4 official events, 1 matches won and 8 lost.
- 1383±101Rating · margin ±101
- 1488Average field · 18 entr.
- —vs top 5%
What they have done so far
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,518 points, across 22 entrants.
How the rating moved
Between 1,383 and 1,457, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/08/26 | The Game Preserve - August 26, 2026 - Nexus Night Indianapolis | 18 | 1506 | 17° | 0–3 | -53 |
| 19/08/26 | The Game Preserve - August 19, 2026 - Vendetta Draft Indianapolis | 16 | 1478 | 9° | 1–1–1 | +8 |
| 12/08/26 | The Game Preserve - August 12, 2026 - Nexus Night Indianapolis | 22 | 1518 | 19° | 0–2–1 | -29 |
| 05/08/26 | The Game Preserve - August 05, 2026 - Constructed Indianapolis | 14 | 1450 | 14° | 0–2–1 | -43 |
Form and consistency
On a 1-win streak.
- 16 to 99 3 events 11%
- Under 16 1 events 0%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SkyeMist US 1563 0–2
- Woolsam US 1561 0–1
- oxx US 1559 0–1
- Tyrus34 US 1547 0–1
- KittyKaboom US 1484 0–1
- Sloth US 1481 0–1
- TwoHeritic US 1479 0–1
- JedahDubs US 1445 1–1
- hazewalker US 1397 0–1
- FizzeePop US 1394 1–0
- Level3 On Wakeup US 1381 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →