Jerezi
#16,249 in the world · #1,176 in Canada · in the top 34% nationally. 4 official events, 7 matches won and 5 lost.
- 1559±95Rating · margin ±95
- 1528Average field · 51 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- The toughest field they have faced averaged 1,544 points, across 24 entrants.
How the rating moved
Between 1,486 and 1,559, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 10/02/26 | Spiritforged Pre-Rift Event - 401 Games Vaughan L4K 2A1 | 110 | 1520 | 5° | 3–0–1 | +63 |
| 07/02/26 | Saturday Night Spiritforged Pre-Rift Event L3T 1P3 | 24 | 1544 | 21° | 1–2–1 | -23 |
| 07/02/26 | Riftbound Spiritforged Pre-Rift Event Thornhill | 54 | 1533 | 13° | 2–1–1 | +33 |
| 06/02/26 | Friday Afternoon Spiritforged Pre-Rift Event M1S5V9 | 17 | 1514 | 8° | 1–2–1 | -14 |
Form and consistency
On a 3-win streak.
- Events with 100+ entrants 1 events 75%
- 16 to 99 3 events 33%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Costco Wholesale CA 1721 0–1
- Mage1404 CA 1658 0–1
- NateIsBeast007 CA 1615 0–1
- Ehjay CA 1589 0–1
- G0dTier CA 1586 1–0
- Spread4Zed CA 1583 1–0
- Aternum CA 1578 0–1
- Zen CA 1556 1–0
- ThisShyGuy CA 1554 0–1
- Reuuria CA 1497 0–1
- ETaco CA 1486 1–0
- Bochi d rizzler CA 1483 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →