← Australia

Jimungandr

#38,924 in the world · #2,192 in Australia · in the top 80% nationally. 6 official events, 7 matches won and 13 lost.

  • 1428±76Rating · margin ±76
  • 1512Average field · 292 entr.
  • vs top 5%

What they have done so far

  • Made top 8 2 times in 6 tournaments: 33% of the time.
  • Their all-time peak is 1,504 points.
  • The toughest field they have faced averaged 1,565 points, across 1,405 entrants.
  • They are 118 points away from the top 1,000: Australia.

How the rating moved

Between 1,426 and 1,491, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
25/08/26 Wollongong Nexus Night 1v1 Wollongong 16 1475 1–2 +2
16/05/26 Riftbound Regional Qualifier - Sydney Grand Parade 1,405 1565 1134° 1–3 -32
04/04/26 Riftbound - 1v1 Match - April Skirmish Wollongong 12 1539 1–2 -6
31/03/26 Wollongong Nexus Night 1v1 Wollongong 13 1479 11° 1–2 -27
06/02/26 Friday Evening Spiritforged Pre-Rift Event Wollongong 16 1500 2–1–1 +28
25/11/25 Riftbound - 1v1 Match - Nexus Night Tuesday Wollongong 20 15° 1–3 -37

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 25%
  • 16 to 99 3 events 36%
  • Under 16 2 events 33%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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