jjyumeong
#33,409 in the world · #12,358 in United States · in the top 71% nationally. 6 official events, 6 matches won and 9 lost.
- 1463±90Rating · margin ±90
- 1511Average field · 24 entr.
- —vs top 5%
What they have done so far
- Made top 8 1 times in 6 tournaments: 17% of the time.
- Their all-time peak is 1,500 points.
- The toughest field they have faced averaged 1,538 points, across 14 entrants.
- They are 114 points away from the top 5,000: United States.
How the rating moved
Between 1,449 and 1,496, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 11/03/26 | Coliseum of Comics Roosevelt Riftbound Summoner Skirmish - March Jacksonville | 14 | 1538 | 10° | 1–2 | -14 |
| 06/03/26 | PunkOuter Games Summoner Skirmish - March Gainesville | 16 | 1495 | 10° | 1–2–2 | -19 |
| 26/02/26 | Riftbound Weekly Locals Pensacola | 14 | 1470 | 4° | 3–1 | +44 |
| 07/02/26 | Grading TCG - Spiritforged Pre-Rift Event Spring Hill | 14 | — | 12° | 0–0–1 | +3 |
| 07/02/26 | CSG Tampa Riftbound: Spiritforged Pre-Rift Event Friday 7pm Tampa | 63 | 1537 | 25° | 1–2 | -8 |
| 31/01/26 | Friday Nexus Nights - 1v1 Tampa | 13 | 1515 | 9° | 0–2 | -43 |
Form and consistency
On a 2-loss streak.
- 16 to 99 2 events 25%
- Under 16 4 events 40%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- i can fix her US 1684 0–1
- BBTCG Jessee US 1632 1–0
- ChineseDeadbloom US 1604 0–1
- Gallantflyer US 1603 0–1
- Doubl3TapGG US 1599 0–1
- Voba US 1585 0–1
- Mafayus US 1523 0–1
- FatedDoubleZero US 1522 0–1
- TheDissidentOne US 1503 1–0
- Little Sugar Fox US 1497 0–1
- Montéquilla US 1497 0–1
- AlwaysHome US 1488 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →