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Jmustang

#38,778 in the world · #14,358 in United States · in the top 83% nationally. 6 official events, 7 matches won and 11 lost.

  • 1429±89Rating · margin ±89
  • 1528Average field · 16 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Has won 1 tournament. The biggest one had 15 players entered.
  • Made top 8 1 times in 6 tournaments: 17% of the time.
  • Their peak is 1,527 points, reached in February 2026: today they sit 98 points below it.
  • The toughest field they have faced averaged 1,545 points, across 16 entrants.
  • They are 148 points away from the top 5,000: United States.

How the rating moved

Between 1,429 and 1,527, across 6 events with history.

Last 6 events

Date Event Entrants Field Pos. Record Rating
26/03/26 The Forge Hobbies and Games' Weekly Nexus Nights! Houston 16 1545 16° 0–3 -54
12/03/26 The Forge Hobbies and Games' Weekly Nexus Nights! Houston 18 1520 1–2 -19
20/02/26 The Forge Hobbies and Games' Weekly Nexus Nights! Houston 13 1530 10° 1–2 -25
06/02/26 The Forge Hobbies and Games' Weekly Nexus Nights! Houston 15 1524 3–0 +64
23/01/26 The Forge Hobbies and Games' Weekly Nexus Nights! Houston 14 1518 1–2 -12
19/12/25 The Forge's Weekly Nexus Night! Houston 17 1530 14° 1–2 -25

Form and consistency

On a 5-loss streak.

  • 16 to 99 3 events 22%
  • Under 16 3 events 56%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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