FG HaZed
#6,313 in the world · #2,226 in United States · in the top 13% nationally. 6 official events, 17 matches won and 8 lost.
- 1639±76Rating · margin ±76
- 1554Average field · 380 entr.
- 50%vs top 5% (2–2)
What they have done so far
- Made top 8 4 times in 6 tournaments: 67% of the time.
- Their best run is 5 tournaments in a row with the rating going up.
- Their all-time peak is 1,659 points.
- The toughest field they have faced averaged 1,587 points, across 1,670 entrants.
- They are 51 points away from the top 1,000: United States.
How the rating moved
Between 1,521 and 1,645, across 6 events with history.
Last 6 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 28/02/26 | Riftbound Regional Qualifier - Las Vegas Las Vegas | 1,670 | 1587 | 491° | 4–3–1 | -6 |
| 07/12/25 | Sunday 12:00 PM Full Box Sealed Houston | 172 | 1558 | 5° | 4–0–1 | +65 |
| 30/11/25 | Sunday Afternoon Summoner Skirmish - December Ontario | 25 | 1566 | 10° | 3–2 | +12 |
| 29/11/25 | Friday Evening Nexus Night Santa Ana | 17 | 1560 | 6° | 2–1–1 | +25 |
| 15/11/25 | Friday Evening Nexus Nights - 1v1 Ontario | 15 | 1498 | 2° | 1–0 | +22 |
| 02/11/25 | Sunday Evening Nexus Night Ontario | 19 | — | 8° | 3–2 | +21 |
Form and consistency
On a 2-loss streak.
- Events with 100+ entrants 2 events 62%
- 16 to 99 3 events 57%
- Under 16 1 events 100%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Danix US 1856 0–1
- Nashun US 1804 1–0
- Hendy US 1756 1–0
- Rexkater 1704 0–1
- Harablo CA 1699 0–1
- BulkLao US 1672 0–1
- Metapotion US 1662 0–1
- delay no more US 1654 0–1
- Pommy7 US 1647 0–1
- Khatch US 1605 1–0
- TheOldGenji US 1579 1–0
- Leseandre US 1577 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →