← United States

JohnA357

#39,060 in the world · #14,477 in United States · in the top 84% nationally. 8 official events, 7 matches won and 16 lost.

  • 1427±71Rating · margin ±71
  • 1541Average field · 18 entr.
  • 0%vs top 5% (0–1)

What they have done so far

  • Made top 8 3 times in 8 tournaments: 38% of the time.
  • Their peak is 1,523 points, reached in February 2026: today they sit 96 points below it.
  • The toughest field they have faced averaged 1,571 points, across 24 entrants.
  • They are 150 points away from the top 5,000: United States.

How the rating moved

Between 1,427 and 1,523, across 8 events with history.

Last 8 events

Date Event Entrants Field Pos. Record Rating
27/08/26 GSC Vendetta Summoner Skirmish I Pittsburgh 24 1571 21° 0–3 -25
20/08/26 GSC Nexus Night Pittsburgh 25 1550 13° 1–2 +3
02/04/26 GSC Nexus Night Pittsburgh 16 1554 10° 1–2 -10
08/03/26 Sunday Afternoon Summoner Skirmish - March Monroeville 13 1513 2–3 -5
07/03/26 Ikigai - Saturday Evening Summoner Skirmish - March Pittsburgh 19 1525 18° 0–1 -16
05/03/26 GSC Summoner Skirmish - March Pittsburgh 19 1528 12° 1–2–1 -7
26/02/26 GSC Nexus Night Pittsburgh 14 1551 0–2 -36
20/02/26 GSC Nexus Night Pittsburgh 14 1533 2–1 +23

Form and consistency

On a 5-loss streak.

  • 16 to 99 5 events 21%
  • Under 16 3 events 40%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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