JosephTCG
#23,532 in the world · #8,601 in United States · in the top 50% nationally. 4 official events, 5 matches won and 4 lost.
- 1517±100Rating · margin ±100
- 1522Average field · 21 entr.
- —vs top 5%
What they have done so far
- Made top 8 2 times in 4 tournaments: 50% of the time.
- Their all-time peak is 1,548 points.
- The toughest field they have faced averaged 1,546 points, across 14 entrants.
How the rating moved
Between 1,508 and 1,520, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 14/03/26 | Saturday Afternoon Summoner Skirmish - March Colorado Springs | 14 | 1546 | 8° | 2–2 | +9 |
| 22/11/25 | Gamer's Haven's Second Nexus Night - 1v1 Tournament into Open Play Colorado Springs | 28 | 1497 | 13° | 1–1 | -2 |
| 11/11/25 | Monday Evening Nexus Night Castle Rock | 20 | — | 11° | 0–0–4 | -10 |
| 08/11/25 | Saturday Afternoon Release Event Castle Rock | 17 | — | 4° | 2–1–1 | +20 |
Form and consistency
On a 2-loss streak.
- 16 to 99 3 events 30%
- Under 16 1 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Light US 1611 0–1
- Theaa US 1609 0–1
- Level 7 Yordle US 1539 1–0
- Axelswords US 1508 0–1
- Lighthebong US 1499 0–1
- Zorgo US 1491 1–0
- Relicah US 1479 0–1
- FoVvL US 1454 1–1
- LevyBurkwe US 1440 1–1
- LevyBurkwe US 1437 0–1
- InfinityCloak US 1431 0–1
- VtuberInsurance US 1428 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →