Outlaw9401
#4,299 in the world · #1,523 in United States · in the top 9% nationally. 23 official events, 60 matches won and 27 lost.
- 1665±37Rating · margin ±37
- 1544Average field · 238 entr.
- 33%vs top 5% (5–10)
What they have done so far
- Has won 6 tournaments. The biggest one had 27 players entered.
- Made top 8 16 times in 23 tournaments: 70% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,712 points.
- The toughest field they have faced averaged 1,621 points, across 1,020 entrants.
- They are 25 points away from the top 1,000: United States.
How the rating moved
Between 1,514 and 1,710, across 23 events with history.
Last 23 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 09/08/26 | Sunday Morning Nexus Nights Collierville | 17 | 1560 | 4° | 1–1 | -11 |
| 25/04/26 | Riftbound Regional Qualifier: Atlanta Atlanta | 1,832 | 1600 | 213° | 6–4–1 | +16 |
| 24/04/26 | Pre-Regional Challenge - RQ Atlanta Friday 1pm Atlanta | 1,020 | 1621 | 517° | 3–3 | -10 |
| 14/03/26 | Saturday Morning Summoner Skirmish - March Collierville | 16 | 1568 | 5° | 2–1–2 | -13 |
| 10/03/26 | Tuesday Evening Nexus Nights Collierville | 14 | 1503 | 3° | 2–0–1 | +10 |
| 07/03/26 | Riftbound Summoner Skirmish - March Memphis | 18 | 1582 | 9° | 2–2–1 | -9 |
| 01/03/26 | Regional Rebound - RQ Las Vegas Las Vegas | 418 | 1592 | 60° | 4–2 | +11 |
| 28/02/26 | Super Saturday Standard Challenge - RQ Las Vegas Las Vegas | 457 | 1573 | 172° | 3–2–2 | -14 |
| 28/02/26 | Super Nexus Night - RQ Las Vegas Las Vegas | 972 | 1553 | 350° | 2–2 | -25 |
| 25/02/26 | Tuesday Evening Nexus Nights Collierville | 27 | 1528 | 1° | 3–0 | +16 |
| 22/02/26 | Sunday Morning Nexus Nights Collierville | 26 | 1537 | 4° | 2–0–1 | +13 |
| 15/02/26 | Sunday Morning Nexus Nights - 1v1 Collierville | 20 | 1542 | 1° | 3–0 | +32 |
| 07/02/26 | Riftbond Saturday Afternoon Spiritforged Pre-Rift Event Memphis | 19 | 1527 | 6° | 2–1 | +2 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event Collierville | 16 | 1526 | 6° | 2–1–1 | -8 |
| 04/02/26 | Tuesday Evening Nexus Nights - 1v1 Collierville | 18 | 1512 | 1° | 3–0 | +24 |
| 14/01/26 | Tuesday Evening Nexus Nights - 1v1 Collierville | 22 | 1496 | 1° | 3–0 | +26 |
| 04/01/26 | Sunday Morning Nexus Nights - 1v1 Collierville | 15 | 1510 | 4° | 2–1–1 | +3 |
| 17/12/25 | Tuesday Evening Nexus Nights - 1v1 Collierville | 13 | 1527 | 1° | 2–0 | +21 |
| 13/12/25 | Saturday Summoner Skirmish - December Horn Lake | 16 | 1531 | 14° | 1–3 | -39 |
| 13/12/25 | Riftbound Friday Evening Summoner Skirmish - December Memphis | 15 | 1534 | 4° | 3–2 | -3 |
| 03/12/25 | Tuesday Evening Summoner Skirmish - December Collierville | 17 | 1504 | 1° | 6–0–2 | +109 |
| 21/11/25 | Riftbound Thursday Evening Nexus Nights - 1v1 Memphis | 18 | — | 7° | 1–1–3 | -6 |
| 01/11/25 | Riftbound Release Event Memphis | 27 | — | 8° | 2–1–2 | +20 |
Form and consistency
On a 1-win streak.
- Events with 100+ entrants 5 events 53%
- 16 to 99 14 events 59%
- Under 16 4 events 64%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- SDK StarDust US 1797 0–1
- Xapo GT 1770 1–0
- DabloSMO US 1747 0–1
- CTCG Zrob US 1745 0–1
- Rbow US 1738 1–4
- General Fizznobi US 1726 2–2
- BSQ US 1723 1–0
- dreari US 1717 0–1
- gildedlight US 1694 0–1
- Freshyy US 1693 0–1
- Left Leg Lorenzo US 1677 1–1
- Jimmy US 1668 0–1
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →