JuliusHyodo
#22,991 in the world · #1,833 in Italy · in the top 44% nationally. 4 official events, 7 matches won and 6 lost.
- 1520±95Rating · margin ±95
- 1488Average field · 10 entr.
- 0%vs top 5% (0–1)
What they have done so far
- Has won 1 tournament.
- Made top 8 4 times in 4 tournaments: 100% of the time.
- Their all-time peak is 1,547 points.
How the rating moved
Between 1,484 and 1,529, across 4 events with history.
Last 4 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 26/07/26 | Wildfire Sunday Morning Vendetta Pre-Rift Event Rome | 9 | 1477 | 2° | 3–1 | +36 |
| 07/07/26 | Wildfire Tuesday Night Riftbound Open Play (Constructed) Rome | 10 | 1499 | 7° | 1–3 | -45 |
| 30/06/26 | Wildfire Tuesday Night Riftbound Open Play (Constructed) Rome | 7 | — | 1° | 2–0–1 | +35 |
| 16/06/26 | Wildfire Tuesday Night Riftbound Open Play (Constructed) Rome | 4 | — | 3° | 1–2 | -6 |
Form and consistency
On a 1-win streak.
- Under 16 4 events 50%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Netero sama IT 1712 0–1
- picciow IT 1634 0–1
- MentalJack IT 1618 0–1
- Braghor IT 1536 0–1
- lolacus IT 1522 0–1
- stellino92 IT 1513 0–1
- Alexander4war IT 1492 1–0
- Gersuita Volante IT 1487 1–0
- Emmet IT 1472 2–1
- FKDGABBO IT 1442 1–0
- M1RAGE IT 1405 1–0
- Strambetta IT 1316 1–0
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →