JupiterMonky
#20,993 in the world · #7,686 in United States · in the top 45% nationally. 43 official events, 55 matches won and 81 lost.
- 1531±30Rating · margin ±30
- 1543Average field · 147 entr.
- 11%vs top 5% (3–24)
What they have done so far
- Made top 8 6 times in 43 tournaments: 14% of the time.
- Their best run is 4 tournaments in a row with the rating going up.
- Their all-time peak is 1,543 points.
- The toughest field they have faced averaged 1,610 points, across 24 entrants.
- They are 46 points away from the top 5,000: United States.
How the rating moved
Between 1,386 and 1,536, across 40 events with history.
Last 40 events
| Date | Event | Entrants | Field | Pos. | Record | Rating |
|---|---|---|---|---|---|---|
| 24/08/26 | Solacido Cards and Collectibles Monday Nexus Night Long Island City | 29 | 1506 | 13° | 2–1 | +3 |
| 23/08/26 | Solacido August Summoner Skirmish Case Tournament Long Island City | 42 | 1563 | 21° | 3–3 | -8 |
| 19/08/26 | Solacido Cards and Collectibles Competitive Nexus Night Long Island City | 17 | 1541 | 7° | 2–1 | +17 |
| 17/08/26 | Solacido Cards and Collectibles Monday Nexus Night Long Island City | 40 | 1530 | 11° | 2–1 | +16 |
| 13/08/26 | Riftbound Thursday Nexus Night August 13, 2026 New York | 14 | 1516 | 14° | 0–1 | -17 |
| 12/08/26 | Nexus Night @ the Uncommons August 12, 2026 New York | 30 | 1587 | 9° | 2–1 | +24 |
| 10/08/26 | Solacido Cards and Collectibles Monday Nexus Night Long Island City | 31 | 1563 | 23° | 1–2 | -4 |
| 06/08/26 | Riftbound Thursday Nexus Night August 06, 2026 New York | 13 | 1519 | 11° | 1–0 | +13 |
| 21/06/26 | Regional Rebound - RQ Hartford Sunday 11am Hartford | 692 | 1577 | 348° | 2–3–1 | +7 |
| 20/06/26 | Riftbound Regional Qualifier - Hartford Hartford | 1,954 | 1593 | 964° | 3–4 | +19 |
| 20/06/26 | Super Nexus Night - RQ Hartford Friday 8pm Hartford | 991 | 1541 | 424° | 2–2 | +9 |
| 19/06/26 | Pre-Regional Challenge - RQ Hartford Friday 1pm Hartford | 1,517 | 1599 | 1047° | 1–3–1 | 0 |
| 01/04/26 | Nexus Night @ the Uncommons April 01, 2026 New York | 20 | 1525 | 16° | 1–2 | -6 |
| 23/03/26 | Solacido Cards and Collectibles Constructed March 23, 2026 Long Island City | 13 | 1525 | 13° | 0–2–1 | -26 |
| 21/03/26 | Summoner Skirmish - March New York | 24 | 1610 | 11° | 3–2 | +28 |
| 19/03/26 | Riftbound Thursday Nexus Night March 19, 2026 New York | 14 | 1543 | 13° | 0–3 | -32 |
| 18/03/26 | Nexus Night @ the Uncommons March 18, 2026 New York | 23 | 1531 | 6° | 2–1 | +14 |
| 11/03/26 | Nexus Night @ the Uncommons March 11, 2026 New York | 30 | 1556 | 24° | 1–2 | -5 |
| 09/03/26 | Solacido Cards and Collectibles Constructed March 09, 2026 Long Island City | 15 | 1546 | 4° | 2–1 | +19 |
| 06/03/26 | Thursday Riftbound @ Hex USQ New York | 46 | 1556 | 35° | 1–2 | -9 |
| 04/03/26 | Nexus Night @ the Uncommons March 04, 2026 New York | 26 | 1505 | 9° | 2–1 | +7 |
| 28/02/26 | Saturday Afternoon Nexus Nights - 1v1 Manhattan | 24 | 1520 | 22° | 0–2 | -21 |
| 27/02/26 | 2/27/2026 Gamer's Choice Nexus Night Long Island City | 22 | 1543 | 16° | 0–1 | -10 |
| 25/02/26 | Nexus Night @ the Uncommons February 25, 2026 New York | 28 | 1546 | 21° | 1–2 | -10 |
| 12/02/26 | Manifest Spiritforged Pre-Rift Event Bayonne | 16 | 1513 | 5° | 2–1 | +19 |
| 11/02/26 | Spiritforged Pre-Rift Event New York | 32 | 1547 | 14° | 2–1–1 | +20 |
| 08/02/26 | Sunday Afternoon Spiritforged Pre-Rift Manhattan | 36 | 1554 | 12° | 3–3–1 | +34 |
| 07/02/26 | Saturday Afternoon Spiritforged Pre-Rift Manhattan | 30 | 1489 | 20° | 0–4–1 | -41 |
| 07/02/26 | Friday Evening Spiritforged Pre-Rift Event New York | 109 | 1541 | 8° | 3–0–2 | +56 |
| 31/01/26 | Summoner Skirmish - January Manhattan | 24 | 1549 | 14° | 2–3 | +7 |
| 14/01/26 | Nexus Night @ The Uncommons New York | 24 | 1540 | 23° | 0–3 | -26 |
| 12/01/26 | Monday Evening Nexus Night - 1v1 Long Island City | 16 | 1536 | 11° | 1–2 | +1 |
| 11/01/26 | Sunday Afternoon Summoner Skirmish - January Long Island City | 36 | 1577 | 13° | 0–2 | -15 |
| 06/01/26 | Manifest Nexus Nights - 1v1 Bayonne | 16 | 1528 | 10° | 1–2 | +1 |
| 04/01/26 | ProjectKE Summoner Skirmish January Flushing | 24 | 1554 | 11° | 2–3 | +8 |
| 29/12/25 | Monday Evening Nexus Night - 1v1 Long Island City | 16 | 1532 | 12° | 1–2 | -3 |
| 17/12/25 | Nexus Night @ Uncommons New York | 14 | 1490 | 5° | 1–0–2 | +34 |
| 17/12/25 | Nexus Night Brooklyn | 20 | 1536 | 9° | 1–1–1 | +19 |
| 06/12/25 | Riftbound - Summoner Skirmish 12062025 Corona | 13 | 1547 | 13° | 0–1–3 | +3 |
| 01/12/25 | Monday Evening Nexus Nights - 1v1 Long Island City | 25 | 1528 | 12° | 0–2 | -26 |
Form and consistency
On a 2-win streak.
- Events with 100+ entrants 5 events 41%
- 16 to 99 30 events 40%
- Under 16 8 events 18%
The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.
Toughest opponents faced
Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.
- Swagyolo420yea US 1905 0–1
- justcuz CA 1845 0–1
- ASH jchan3580 US 1834 0–1
- lets see lol US 1826 0–1
- Voidliss US 1806 0–1
- ASH Ashwin US 1803 0–1
- rRat69ly US 1778 0–1
- UnitedEagle US 1776 0–2
- DanNoble US 1772 0–2
- Lose Strat US 1754 0–1
- EN1AK US 1747 0–2
- soLAGGYtoday US 1742 0–2
What the Field column means
Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.
Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →