← United States

parmantoooo

#12,816 in the world · #4,710 in United States · in the top 28% nationally. 5 official events, 12 matches won and 8 lost.

  • 1582±83Rating · margin ±83
  • 1556Average field · 56 entr.
  • 0%vs top 5% (0–2)

What they have done so far

  • Made top 8 2 times in 5 tournaments: 40% of the time.
  • Their best run is 3 tournaments in a row with the rating going up.
  • Their peak is 1,628 points, reached in February 2026: today they sit 46 points below it.
  • The toughest field they have faced averaged 1,596 points, across 102 entrants.
  • They are 49 points away from the top 2,500: United States.

How the rating moved

Between 1,480 and 1,628, across 5 events with history.

Last 5 events

Date Event Entrants Field Pos. Record Rating
17/02/26 CSG Maitland Riftbound Nexus Night! Maitland 20 1554 16° 0–3 -46
07/02/26 Spiritforged Pre-Rift Event @ The Collective: A Comic & Game Community Altamonte Springs 64 1515 3–0–1 +36
23/01/26 SCG CON Portland - $5K Constructed Riftbound Portland 102 1596 20° 5–2 +63
16/11/25 The Haven Games: Weekly Nexus Night Casselberry 39 1558 3–1–1 +49
02/11/25 Layton Gaming Release Event Altamonte Springs 19 15° 1–2 -20

Form and consistency

On a 3-loss streak.

  • Events with 100+ entrants 1 events 71%
  • 16 to 99 4 events 47%

The overall win rate hides this difference: some players dominate at their store and vanish at regionals. Here you can see it.

Toughest opponents faced

Sorted by the opponent's rating, with the head-to-head record. Beating a 1900-rated player counts for more than six wins against a regular at your local store.

What the Field column means

Two columns Elo alone cannot give you. Field is the average rating of the opponents a player actually faced, with how many entrants their events had on average: the same score can be built grinding eight-player events against unrated opposition, or playing 200-player regionals. When the field stays around 1500 or events run under 16 entrants, the number is flagged. vs top 5% answers the same question match by match: how many they won against the 2,503 players rated above 1700. The gap is stark — some sit at 59%, others with a higher Elo sit at 30%. Computing these takes the full entry list of every event plus a rating system: sites that start from decklists cannot.

Ratings recomputed on 2026-09-02 05:41. The calculation runs twice a day on public standings from UVS Games events: between runs the scores do not change. How we compute the ranking →

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